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Treasure2

Who doesn't like finding loot? It is always fun to find free stuff!
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treasure2-1.20.1-3.12.0.jar

File nametreasure2-1.20.1-3.12.0.jar
Uploader
gottschgottsch
Uploaded
Mar 16, 2025
Downloads
37.6K
Size
3.6 MB
Mod Loaders
Forge
File ID
6311618
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:treasure2-289760:6311618")

Learn more about Curse Maven

What's new

Changelog for Treasure2 1.20.1

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[3.12.0] - 2025-03-16

Added

  • Japanese translations by okazako

[3.11.1] - 2025-01-13

Changed

  • Fixed server crash when generating Witherwood Tree groves.
  • Increases the build area (height) for Witherwood Tree groves, so that the tops actually are generated.
  • Updated to use Forge 47.3.0
  • Removed Patchouli manual added to inventory on first join. It can be found on the Treasure2 tab.

[3.11.0] - 2025-01-06 (Wither Tree Update)

Changed

  • Renamed all Wither block variants to Witherwood.
  • Updated Witherwood textures.
  • Updated loot table for Wither Tree chest.
  • Wither Tree is now a 3x3 instead of 2x2, and removed the Wither Soul block.
  • All Wither Tree groves use pits with structures.
  • Wither Tree groves spawn Witherwood Golems and other mobs.
  • Poison fog (green) and Wither fog (black) inflicts poison and wither effects again.
  • Spanish moss has smalled hitbox.

Added

  • Witherwood blocks - planks, wood, stairs, slab, stripped log, stripped wood, door, trapdoor, fence, fence gate, button, pressure plate, sign, hanging sign.
  • Strangle Vine block(s).
  • Witherwood Twig.
  • Recipes for all new witherwood blocks.
  • Added Witherwood Golem.
  • Added 5 new Witherwood themed pit structures.

[3.10.4] - 2024-12-20

Changed

  • Enabled the LivingHurtEvent so critical damage can be inflicted!
  • Fix critical weapon damage -> changed from multiple to addition.

[3.10.3] - 2024-08-29

Changed

  • Fix game-crashing "chestGenerator" is null bug.
  • Fix Skeletons (and other mobs) spawning without weapons around Wishing Wells.

[3.10.2] - 2024-08-28

Added

  • Oh the Biomes We've Gone support.

[3.10.1] - 2024-08-21

Changed

  • Fixed Well generation on certain blocks causing the game to crash.

[3.10.0] - 2024-08-21

Changed

  • Fixed milk crate entity name.
  • Smoothed Mimic activating animation, removing the need to sync angle amount.
  • Refactored Mimic models.
  • Fixed duplicate copper and iron short sword entries in pools/combat/uncommon pool json file.
  • Fixed Wishables scan for validate location. Checks entire scan radius.
  • Updated Desert Wishing Well Block to use correct sandstone textures.
  • Update treasure2_structures-xxx-vx toml config file.
  • Wishing Wells can spawn mobs
  • Mob one-time spawners can be configured via the MobSet Configuration file.
  • Improved the Wishing Well decorations placements.
  • Better align hitbox for Ironbound chest
  • Removed shadow on Chest inventory label
  • Fixed the breaking of a merged key taking too much damage.

Added

  • Four leaf Clover item - can use this item to transform blocks into Wishing Wells.
  • Four leaf Clover block - rare plant that appears around Wishing Wells.
  • 4+ Well designs
  • Barrel Chest
  • Barrel Mimic
  • MimicModel abstract class
  • MobSet Configuration
  • Mobs patchouli entry.

[3.9.0] - 2024-07-28

Changed

  • Fixed Deferred generator block entities using the wrong config-based conditional statement.
  • Updated treasure2-chests-1.20.1 toml file to v3.

Added

  • Added Deferred generators for Surface, Subaquatic structures, and Pits.

[3.8.5] - 2024-07-23

Changed

  • Fixed pit shaft and pit room alignments! For real this time.
  • Updated crypt3.nbt to include the missing bottom level which had the entrance marker.
  • Updated treasure2-structures toml file.
  • Updated StructureMarkerGenerator to use mcRotate() instead of rotate()
  • Updated StructurePitGenerator to use mcRotate() instead of rotate()

Added

  • Added crypt5.nbt that is like crypt3 but with a full skeleton.
  • Added mcRotate() to GeometryUtil.

[3.8.4] - 2024-07-18

Changed

  • Fixed add patchouli guide book on first use.
  • Added condition to KeyItem.isDamageable() to prevent exception due to mixin use.

[3.8.3] - 2024-06-27

Changed

  • Added the Falling blocks names to the language file.

[3.8.2] - 2024-05-20

Changed

  • Fixed crafted Keys from only having 0 durability/usage on server.
  • Fixed reading datapacks in flat/exploded directory format.
  • Fixed high-level loot tables to include high-level combat items.
  • KeyItem now takes a default durability value in the constructor.

[3.8.1] - 2024-02-15

Changed

  • Fixed the inventory size of chests display in inventory.
  • Increased the success probability of Pilferers and Thiefs Locks Picks to 48/60 respectively.
  • Fixed the IChestGenerator.buildLootTableList not using the correct key when searching for injectable loot tables.
  • Fixed Legendary and Mythical loot tables to include respective weapons.
  • Fixed Cauldron Chest not displaying a rarity.
  • Update mimics to have a smoother chomp animation.

Added

  • Config options for Pilferers and Thiefs Lock Picks success probabilities for different rarities.
  • Patchouli book support with entries for Chests, Keys, Locks and Key Ring. Added to your inventory on first join.

[3.7.1] - 2024-01-25

Changed

  • Fixed key usage/damage not updating client when playing on dedicated server.
  • Key usage/damage isn't increment in Creative mode.

Added

  • Supports Biomes O Plenty

[3.7.0] - 2024-01-17

Added

  • Cardboard Box mimic.

[3.6.2] - 2023-10-23

Changed

  • Properly referenced the treasure2-structures-1.20.1-v2.toml resource which caused crashes if not found.

[3.6.1] - 2023-10-16

Changed

  • Fixed crash when removing item from crafting table (anything requiring the Treasure Tool.)
  • Data generated all recipes.

[3.6.0] - 2023-10-16

Changed

  • Updated to use Forge 47.2.0
  • Fixed generation crashes.
  • Fixed structure alignments.
  • Fixed treasure tab name display.
  • Updated SurfaceStructureFeatureGenerator to return an Optional.
  • Updated treasure2-structures-1.20.1 to version 2.
  • Updated sunken-ship structures.

Added

  • Blackrock and Deepslate variations of towers.
  • Deferred Random Vanilla Spawner generation classes.
  • Deferred Wither Tree generation classes.
  • GeometryUtil class.

[3.5.0] - 2023-09-05

Changed

  • Fixed built-in structure registration.
  • Update structure datapack registering to handle multiple datapacks (see loot tables)
  • Update when selecting loot table/structure list based on category/type to merge built-in and datapacks, replacing built-ins with datapack elements when overlapped.
  • Fixed PlayerEventHandler when checking for wishables - check that the item has an owner

[3.4.0] - 2023-09-03

Changed

  • Fixed ChestRegistry registering chests by Rarity.
  • Added Cauldron Chest to chest rarity tag.
  • Fixed Emerald Key registration in CommonSetup.
  • Changed Lock Item rarity tooltip color to BLUE to be the same as Key Item.
  • Changed Treasure Chest Block Item rarity tooltip color to BLUE to be the same as Key & Lock Item.

[3.3.0] - 2023-07-26

  • TODO - see 1.19.2

[3.2.0] - 2023-07-16

Added

  • Port from 1.19.3-3.2.1**

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