trafficengine-forge-1.7+1.20.1.jar
Curse Maven Snippet
What's new
🆕 Traffic Engine Update 1.7
🎨 Paint Brush & Road Markings
- Added multi-block painting for flat, sloped and diagonal roads.
- Added automatically connecting thin, dashed, double and thick lines.
- Added left, center and right line positions and adjustable painting width.
- Added city and highway layouts for dashed lines.
- Added rectangular, triangular and quadrilateral area painting with crosshatching, parallel hatching and full paint.
- Added Undo for the last painting operation.
- Added support for copying automatic line settings.
🪧 Signs & Displays
- Added Road Signs with customizable text, arrows, colors, panels and layout.
- Added a sign editor with live previews.
- Added an Electronic Speed Limit sign with adjustable speed and display settings.
- Added an Electric Vehicle Charging sign to the catalogue.
🚧 Road Infrastructure
- Added connecting Asphalt Speed Bumps with paintable markings.
- Added Traffic Island Bollards that light up at night and have adjustable direction arrows.
- Redesigned bicycle lane separators and added paintable stripes.
- Updated existing speed-bump models and collision shapes.
🚦 Traffic Lights
- Added a None transition option for direct switching between red and green.
- Adjusted timing between pedestrian and vehicle lights.
🛠️ Improvements & Fixes
- Fixed road construction calculations and block-replacement behavior.
- Fixed paint bucket color updates.
- Improved lighting and collision shapes for existing roadside blocks.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include