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Traffic Engine

Traffic lights, traffic signs, road markings more & more...
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Description

NeoForge    Forge    Fabric

GitHub: TrafficEngine

Traffic Engine is a comprehensive traffic, road and city-building mod designed for creating modern and realistic Minecraft cities.

Inspired by TrafficCraft, Traffic Engine expands the original concept with advanced road systems, programmable traffic infrastructure, customizable signs and displays, city-building components and improved performance.


✨ Features

🛣️ Roads & Markings

  • 6 Asphalt Types & Slopes: Default, Damaged, Heavy Damaged, Light, Dark and Dirty asphalt with randomized textures and slope variants for creating smoother and more realistic roads.
  • Paint Brush Tools: Add traffic lanes, bicycle logos, motorcycle logos, pedestrian markings and other road markings directly onto roads.
  • Speed Bumps: Functional Flat and Wide Speed Bumps with accurate placement and hitboxes.

🚦 Traffic Management

  • Easy-to-Program Traffic Controller: Set up complex intersections without manually configuring every phase. The controller automatically calculates red-light timing and coordinates pedestrian signals from the green-light durations you enter.
  • Traffic Lights: Vertical, horizontal, and diagonal traffic lights with configurable schedules, multiple operating modes and digital countdown displays.
  • Transition Lights & End Warning: Choose yellow or red + yellow before green, configure the transition duration, and optionally flash the green light before it ends.
  • Automatic Pedestrian & Bicycle Crossings: Link crossing lights to one or multiple vehicle-light IDs. Pedestrian lights turn red shortly before their linked vehicle lights turn green.

🅿️ Traffic Signs

  • Traffic Signs: A large and growing collection of customizable road signs with double-sided, wall-mounted, angled, horizontal and diagonal placement options.
  • Double-Sided Signs: Front and back sides can be customized independently with different sign patterns.
  • Pattern Catalogue: Quickly change Traffic Sign shapes and decals without needing separate blocks for every design.

🖥️ Displays & Information Systems

  • Traffic LED Panel: Create custom pixel patterns and colors for traffic and city displays.
  • Traffic Information Display: Programmable displays for road information, warnings, directions and custom messages, including a new large display option and multiple layout variants.

🚧 City Infrastructure

  • Paved Sidewalks & Slopes: Build detailed sidewalks with matching slope blocks for smoother height transitions.
  • Barriers & Roadside Infrastructure: Multiple barrier types including guardrails, bicycle lane dividers, turnstile barriers and other roadside elements for highways, streets, stations and controlled areas.
  • Traffic Poles: Combine traffic poles with compatible signs and road infrastructure for more detailed roadside setups.

🔄 TrafficCraft Migration

Already have a world built with TrafficCraft?

Traffic Engine includes an automatic migration system.

Simply remove TrafficCraft, install Traffic Engine, then load your world.

Existing roads, traffic signs, custom patterns, linked traffic lights, and other supported TrafficCraft data will automatically be converted while keeping their existing configuration.


❗ Note

If you find a bug or have feedback, please leave a comment or report it on GitHub.


Created by Destan

The Traffic Engine Team

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