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Timers of Death

Are your modpack or server players dying just to get around game mechanics? It's time to change that

Timers of Death is a fairly simple mod - it records people's death and time of the death. And based on the severity of the death you may configure debuffs! Let me give you an example.

Bob dies frequently because of hunger because he is not taking care of his food well enough. He gets away with it because he does not get punished by it. Well, not anymore. Now you can define that "death by hunger has got severity of 5 and the total amount of severity of 30 in the past 7 online days means that you will get slowness!" 

The mod itself records the online times of the user meaning that for multiplayer games it counts only when the player was online and not the actual server in-game time. That means that user cannot log off for a day to get away with it! They will still get punished once they log on!

Server only

Yes, this mod should run even if it is installed serverside only, clients do NOT (should not) need the mod installed. If you run into issues, tell me and I will fix it!

Modpacks

You are very much welcome to include it in your modpack, you just should not have a direct income of the modpack (streaming online, launchers etc is fine). Also, if you have the chance, show your support and link this page in your modpack description/mod listing, please! 

 

Bug reports

Bug reports belong on my GitHub page - click on Issues on top of the project page!

 

Contact

IRC: Esper.net / #CallMeFoxie, nickname Ashlee

Twitter: https://twitter.com/CallMeFoxie 

The Timers of Death Team

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