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ThrowableMobs

Pick up a mob. Charge. Throw. Throwable Mobs turns every mob into a projectile, with a trajectory preview that shows exactly where it lands and mobs that react the way they should when they hit something.
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Throwable Mobs 0.6.0 (Fabric 26.3)

File namethrowablemobs-fabric-26.3-0.6.0.jar
Uploader
SafetSafet
Uploaded
Oct 26, 2026
Downloads
14
Size
299.3 KB
Mod Loaders
Fabric
File ID
9333336
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:throwablemobs-1763809:9333336"

Learn more about Curse Maven

What's new

Added

  • Chicken radar: a carried chicken screams when a monster comes near, faster and higher the closer it gets, so you can carry one as an early warning. The new throwablemobs:radar behavior gives the same to any mob through a mob profile, with its own range, rhythm and sound. Servers turn it off with disabled_behaviors = ["throwablemobs:radar"].
  • Server setting egg_chance (0.25 by default): how often a thrown chicken lays an egg, from never to every throw. Mob profiles can use it with the new chance_setting condition.
  • Carry info panel: while carrying, a small panel shows the mob's name, health, weight and traits (Floaty, Bouncy, Heavy), and for mobs with a radar, the nearest monster it senses and how far away it is, flashing with each scream. Each line can be turned off, and the panel moved to any corner or under the crosshair, in [carry_info] of the player settings, with a live preview in the config screen.

Changed

  • Spiders, cave spiders, phantoms and horses (with donkeys, mules, skeleton and zombie horses) have hand-set weights. Their hitboxes are mostly air, so they used to weigh far too much: a spider weighed more than a cow. They now fly further and hit softer. Spider 150 (was 706), cave spider 30 (98), phantom 60 (162), horses 600 (about 1250).