Eti's Mod // Beta 1.0.1
Curse Maven Snippet
What's new
Beta 1.0.1 adds a few things that are necessary for the basic mod, including:
- New /spirit command which allows managing who is a spirit and what.
- Support for Configured and Catalogue
- Configs for the default state of players with respect to being spirits. Many options aside from this do not work yet.
- Added the Spirit Arc, albeit not obtainable through normal means. It features a cut Ori mechanic, Charge Bow! Hold down the bow to the point of being a crit, wait for the charge, and it'll fire on its own with a huge punch. Please keep in mind that this is NOT combat ready and is unbalanced. The mechanics it plans to rely on have not yet been implemented.
- Added new Decay Poison, a Decay-based fluid that infects water and nearby terrain blocks.
- Added some new decay blocks in general, mostly to differentiate between block types so that "curing" decayed stuff is possible in the future using advanced technology.
- Added experimental sound mechanics to the Light Capacitor block, which is not ready for use.
- Overhauled the debug view for assemblies, although this system may be removed (it is the internal system designed to make tech setups not so laggy).