The Ember Atlas 0.1.0-alpha.7 - A Home Worth Returning To
Curse Maven Snippet
What's new
A Home Worth Returning To
Your adventures now visibly change the frontier camp. Completing Hearthward opens a functional workshop with an anvil, smithing table and lamps. Pathfinders opens a cartography desk and lantern post. Raise your project through J → Region. Friends can build both projects; existing blocks, inventories and occupying entities stop construction. Completed projects never regenerate after player edits.
Your choice also opens a home-region quest. Hearthward establishes a lit campfire refuge and crafting station near your recorded home. Pathfinders surveys separate east and west routes from a fixed home origin. Return to camp for three reclaimed fragments once and a longer utility ability: fifteen seconds with the same thirty-second cooldown.
Existing equipment upgrades, the six-stage chapter, positional two-phase boss, optional expedition risks and personal co-op progress remain. The update adds no dependency, encounter actor or boss health increase. Each camp project has ten blocks; refuge inspection reads at most seventy-five nearby loaded positions only when requested. Performance has not been benchmarked.
Compatibility: Minecraft Java 1.21.1, Fabric, Java 21, Fabric API required. Install matching versions on client and server. Back up your entire stopped world before upgrading. Alpha.6 commissions and utilities persist; new settlement and home-region fields start empty. Construction is explicit, so old worlds are not automatically rebuilt. Downgrading upgraded saves is unsupported.
Verification: the final gameplay JAR passed 22 headless Minecraft GameTests across 16 suites, 1,557 domain assertions and five backed-up save-fault checks. Tests cover real construction, filled-chest preservation, reward replay refusal, both branch objectives, and physical structures/player edits surviving separate JVMs.
Alpha limits: full graphical survival playthrough, two independently connected clients, human pacing and ordinary-computer FPS/TPS/memory remain unaccepted. Embedded test channels are not real multiplayer clients. Vanilla character/enemy bodies remain placeholder visuals. Chunk, player-file and world-ledger writes are not proven as one power-loss transaction. Home-region structures are built by players using normal materials; only the Archive camp is changed by the mod.
Developed with AI assistance. NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.
This mod has no additional files

