Tetra Immersion 0.1.0 Beta
Curse Maven Snippet
What's new
Tetra Immersion 0.1.0 Beta
Initial public beta for Minecraft 1.20.1 Forge and Tetra 6.9.x.
Added
- World-space projections for Tetra workbenches, placed holospheres, and held holospheres.
- Direct crosshair attack, use, scroll, pick-up, and placement interaction for placed panels.
- Toggleable mouse focus for dragging, text fields, and complex pages.
- Direct workbench material insertion, tool actions, and sneak-use extraction.
- Cosmetic forging feedback with panel folding, table-item movement, sounds, and particles.
- Stable tooltip regions with width limiting and screen-edge repositioning.
- Monochrome readability plate and contextual key-binding hints.
- Classic GUI fallback and accessibility/performance configuration.
- Data-driven process profiles for resource packs and addons.
Compatibility
- Preserves Tetra's original screens, menus, networking, slots, tooltips, search, and crafting settlement.
- Excludes unrelated JEI/FTB-injected controls from the projected page while retaining them in ordinary screens.
- Supports Tetra Insight as an optional dependency.
- Client-side only; no server installation or continuous network traffic is required.
Beta notes
- Shader combinations and addons that modify the same Tetra render/input paths may need additional compatibility work.
- Please report the exact Minecraft, Forge, Tetra, MUtil, shader, and addon versions when describing a visual or interaction issue.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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