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Tetra Immersion

Turns Tetra's workbench and holosphere screens into readable, interactive world-space holograms with crosshair or mouse input and cosmetic forging feedback, without changing Tetra's crafting logic.
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Tetra Immersion 0.1.0 Beta

File nametetra_immersion-0.1.0.jar
Uploader
SSWTLZZ69SSWTLZZ69
Uploaded
Aug 2, 2026
Downloads
26
Size
201.2 KB
Mod Loaders
Forge
File ID
8559722
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tetra-immersion-1635848:8559722")

Learn more about Curse Maven

What's new

Tetra Immersion 0.1.0 Beta

Initial public beta for Minecraft 1.20.1 Forge and Tetra 6.9.x.

Added

  • World-space projections for Tetra workbenches, placed holospheres, and held holospheres.
  • Direct crosshair attack, use, scroll, pick-up, and placement interaction for placed panels.
  • Toggleable mouse focus for dragging, text fields, and complex pages.
  • Direct workbench material insertion, tool actions, and sneak-use extraction.
  • Cosmetic forging feedback with panel folding, table-item movement, sounds, and particles.
  • Stable tooltip regions with width limiting and screen-edge repositioning.
  • Monochrome readability plate and contextual key-binding hints.
  • Classic GUI fallback and accessibility/performance configuration.
  • Data-driven process profiles for resource packs and addons.

Compatibility

  • Preserves Tetra's original screens, menus, networking, slots, tooltips, search, and crafting settlement.
  • Excludes unrelated JEI/FTB-injected controls from the projected page while retaining them in ordinary screens.
  • Supports Tetra Insight as an optional dependency.
  • Client-side only; no server installation or continuous network traffic is required.

Beta notes

  • Shader combinations and addons that modify the same Tetra render/input paths may need additional compatibility work.
  • Please report the exact Minecraft, Forge, Tetra, MUtil, shader, and addon versions when describing a visual or interaction issue.

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