About
Teleport Animation brings cinematic, GTA-style teleport transitions to Minecraft. Every time you use /tp or /teleport, instead of an instant cut, the camera smoothly zooms up into the sky, glides across the world, and descends back to your destination — creating a seamless and immersive traveling experience.
Whether you're using commands, Waystones teleports, JourneyMap waypoints, or cross‑dimension travel, the mod intercepts the teleport and plays a full animation before you arrive.
Features
- Cinematic camera animation — the camera zooms out, travels above the terrain, and zooms back in on arrival
- 3‑stage zoom heights — fully configurable pull and push stages for the zoom effect
- Per‑dimension settings — separate zoom heights for the Overworld, Nether, and End
- Custom sounds — distinctive sound effects for each animation step (camera zoom, step flash, travel wind)
- Step flash overlay — subtle screen flash at each zoom stage to enhance the transition feel
- Chunk‑by‑chunk mask fade — terrain fades out and in following the camera's direction of travel
- Player freeze — optionally freeze movement and look controls during the transition
- Full configuration — every parameter (heights, tick lengths, volumes, enabled/disabled) is adjustable via the in‑game config screen or a
.propertiesfile - Post‑release camera override — smooth blend back to third‑person camera after the transition
- Cross‑dimension support — configurable, with a special fallback for dimension changes when chunks are still loading
Integration
The mod is designed to work seamlessly with popular teleport‑related mods:
- Waystones — delayed teleports with full animation (select waystone, inventory button, warp plates)
- JourneyMap — intercepts teleport requests and plays the animation
- Sodium — schedules terrain updates to reduce visual glitches during transitions
- Iris Shaders — automatically uses hard terrain cut when shaders are active
- Distant Horizons — adjusts near‑clip plane and terrain rendering during travel
- Bobby — integrates with Bobby's rendering for smoother chunk fade
- Voxy — prefers Voxy‑only terrain during the travel phase
- Leawind's Third Person — preempts and restores third‑person camera automatically
How to use
/gtp on|off— toggle the teleport effect on/off/gtp status— check if the effect is enabled/gtp player_freeze on|off— toggle player freeze during transitions/gtp— open the configuration screen
The mod intercepts any /tp, /teleport, or /execute ... run tp command as well as teleport packets from Waystones and JourneyMap.
Configuration
The configuration file is located at config/grand_teleport.properties and can be edited manually or through the in‑game GUI.
Settings include:
| Group | Options |
|---|---|
| Zoom heights | 3 configurable heights for zoom‑out and zoom‑in stages (per dimension) |
| Stage ticks | Duration in ticks for each of the 3 zoom‑out and zoom‑in stages |
| Glide settings | Camera body height, glide height, and glide tick duration |
| Sounds | Toggle custom sounds, set Minecraft/custom sound volume |
| Transitions | Enable/disable external teleport transitions and warp plate transitions |
| Layout | Position and size of the configuration GUI elements |
| Freeze | Player freeze toggle, local player model hide ticks |
| Cross‑dimension | Enable/disable cross‑dimension animation travel |
Requirements
- Minecraft: 26.1.2
- NeoForge: 26.1.2.78
- Java 25+
Credits
- Codex — original Grand Teleport mod for Forge 1.20.1
- hookuru_ — contributions to the original mod
- SKD — NeoForge port