Teleport Animation

Adds cinematic teleport transitions when using /tp or /teleport commands, compatible with Waystones, JourneyMap, and more

About

Teleport Animation brings cinematic, GTA-style teleport transitions to Minecraft. Every time you use /tp or /teleport, instead of an instant cut, the camera smoothly zooms up into the sky, glides across the world, and descends back to your destination — creating a seamless and immersive traveling experience.

Whether you're using commands, Waystones teleports, JourneyMap waypoints, or cross‑dimension travel, the mod intercepts the teleport and plays a full animation before you arrive.

Features

  • Cinematic camera animation — the camera zooms out, travels above the terrain, and zooms back in on arrival
  • 3‑stage zoom heights — fully configurable pull and push stages for the zoom effect
  • Per‑dimension settings — separate zoom heights for the Overworld, Nether, and End
  • Custom sounds — distinctive sound effects for each animation step (camera zoom, step flash, travel wind)
  • Step flash overlay — subtle screen flash at each zoom stage to enhance the transition feel
  • Chunk‑by‑chunk mask fade — terrain fades out and in following the camera's direction of travel
  • Player freeze — optionally freeze movement and look controls during the transition
  • Full configuration — every parameter (heights, tick lengths, volumes, enabled/disabled) is adjustable via the in‑game config screen or a .properties file
  • Post‑release camera override — smooth blend back to third‑person camera after the transition
  • Cross‑dimension support — configurable, with a special fallback for dimension changes when chunks are still loading

Integration

The mod is designed to work seamlessly with popular teleport‑related mods:

  • Waystones — delayed teleports with full animation (select waystone, inventory button, warp plates)
  • JourneyMap — intercepts teleport requests and plays the animation
  • Sodium — schedules terrain updates to reduce visual glitches during transitions
  • Iris Shaders — automatically uses hard terrain cut when shaders are active
  • Distant Horizons — adjusts near‑clip plane and terrain rendering during travel
  • Bobby — integrates with Bobby's rendering for smoother chunk fade
  • Voxy — prefers Voxy‑only terrain during the travel phase
  • Leawind's Third Person — preempts and restores third‑person camera automatically

How to use

  • /gtp on|off — toggle the teleport effect on/off
  • /gtp status — check if the effect is enabled
  • /gtp player_freeze on|off — toggle player freeze during transitions
  • /gtp — open the configuration screen

The mod intercepts any /tp, /teleport, or /execute ... run tp command as well as teleport packets from Waystones and JourneyMap.

Configuration

The configuration file is located at config/grand_teleport.properties and can be edited manually or through the in‑game GUI.

Settings include:

Group Options
Zoom heights 3 configurable heights for zoom‑out and zoom‑in stages (per dimension)
Stage ticks Duration in ticks for each of the 3 zoom‑out and zoom‑in stages
Glide settings Camera body height, glide height, and glide tick duration
Sounds Toggle custom sounds, set Minecraft/custom sound volume
Transitions Enable/disable external teleport transitions and warp plate transitions
Layout Position and size of the configuration GUI elements
Freeze Player freeze toggle, local player model hide ticks
Cross‑dimension Enable/disable cross‑dimension animation travel

Requirements

  • Minecraft: 26.1.2
  • NeoForge: 26.1.2.78
  • Java 25+

Credits

  • Codex — original Grand Teleport mod for Forge 1.20.1
  • hookuru_ — contributions to the original mod
  • SKD — NeoForge port

The Teleport Animation Team

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