🖌️ SKD Menu
Fully customize your Minecraft main menu — backgrounds, buttons, logos, and overlays.
✨ Overview
🎯 Features
🖼️ Fixed Background with Zoom
A single background image with a smooth, continuous zoom ("breathing") animation — no jarring slideshow. Aspect-ratio preserving (cover fit) so it never distorts on small windows. Solid colour, the vanilla panorama, or the classic animated frame sequence are also available.
🏷️ Two Corner Logos + Title Image
Independently configurable top-left and top-right logos, plus a custom title image in place of the vanilla logo.
🌐 Flexible Image Sources
Every image field — background, logos, title, overlays, button images — accepts a mod-bundled asset, a local file path, or a direct http(s):// URL.
🔘 Button Layout
Reposition every vanilla button (singleplayer, multiplayer, realms, options, quit, language, accessibility, mods) with X/Y coordinates. Pre-filled with all recognized IDs out of the box; Realms and the dev-only "TW" badge hidden by default. Hide any button you don't want.
➕ Custom Buttons & Button Images
Add your own buttons that run commands, open the singleplayer / multiplayer / options screens, open a URL, or quit. Assign a custom image to any button, per-button or globally.
🖼️ Image Overlays
Render images at any position with configurable width, height and scale — watermarks, decorations, extra logos.
⏳ Loading Screen (26.2 only)
On Minecraft 26.2 the loading / resource-reload screen gets the same custom background plus a themed progress bar. On 1.21.1 the custom loading screen was removed in beta.4 (it did not render reliably during server resource-pack reloads on large modpacks); NeoForge's vanilla loading screen is used there instead.
⚙️ JSON Config
All settings live in config/skd_menu/menu.json, auto-generated on first launch. Edit with any text editor; re-open the title screen to reload. See the repository for the full config reference.
🧱 Mod Structure
| Area | What it provides |
|---|---|
TitleScreenMixin | Button repositioning / hiding / custom buttons, the custom background, logos, title image and overlays on the title screen. |
LoadingOverlayMixin | The custom loading-screen background and progress bar. |
LoadingConfig | The loading-screen JSON config model (background, banner, logo, progress bar). |
TextureResolver | Resolves image refs (bundled asset / file path / URL) to textures and caches their dimensions. |
Config / MenuConfig | The JSON config model and its live reload. |
📋 Requirements
| Minecraft / NeoForge / Java | see Available Versions below |
| Dependencies | None |
| Side | Client only |
📦 Available Versions
| Minecraft | NeoForge | Java | Latest build | Status |
|---|---|---|---|---|
| 26.2 | 26.2.0.57+ | 25 | 1.2.4 | Stable |
| 1.21.1 | 21.1.249+ | 21 | 1.0.0 | Stable — title-screen customization only |
Both versions share this CurseForge project. Pick the file that matches your Minecraft version.
🎮 How to Use
- Install the mod and launch Minecraft once to generate
config/skd_menu/menu.json. - Edit that file in any text editor.
- Set
background.typeto"image"(default, with zoom),"color","panorama"or"animated". - Set button positions and images under
buttons.defaults; add custom buttons underbuttons.custom. - Re-open the title screen to see your changes.
🙏 Credits
Stalking Dragons — development and design.
https://codex.skdragons.com/
Codex Stalking Dragons — Minecraft Modding

