BLUE_BABY:
+ Every 10s a Blue Baby appears that will attack Monsters.
A_MISSING_PAGE:
+ Deals 4 damage to all entities within 25 blocks. 5% of it taking effect (can be increased with luck).
AAA_BATERRY:
+ When you level up you get a% of the total level.
ACE_OF_SPADES:
+ You get 10% of obtaining cards when killing Entities.
BIBLE_TRACK:
+ Gain a 10% chance to get Eternal Hearts from killing Entities.
BLACK_LIPSTICK:
+ Gain a 5% chance to get Black Hearts from killing Entities.
BLOODY_PENNY:
+ By taking a Penny you have a 25% chance of obtaining a red heart.
BROKEN_ANKH:
+ When dying there is a 22% chance to revive. You lose all of your hearts except half a heart and gain 5 soul hearts. You can gain more health (red hearts) after your first revive but you cannot regenerate that health. If you die normally, your health returns to normal.
BROKEN_MAGNET:
+ Attract all coins and experience within 25 blocks to you.
BROKEN_REMOTE:
- It has no current use.
BURN_PENNY:
+ By taking a Penny you have a 25% chance of obtaining a bomb.
BUTT_PENNY:
-Greatly increases the chance of coins dropping from poop.
+ Picking up a penny pushes the mobs around you and applies poison 2 for 10 seconds.
CAIN'S EYE:
- It has no current use.
CALLUS:
+ You take no damage from Cactus, Anvil, Magma Blocks and Sweet Berry Bush.
- 1.17 stalagmites
CANCER:
+ x1.5 Attack Speed.
CARTRIDGE:
+ You have 10% to activate the effect. Gives you invunerability for 6 seconds, inflicts fear on entities around you (5 distance), and recovers 1 heart on kill.
CHILDS_HEART:
+ Gain a 10% chance to get Red Hearts from killing Entities.
CURSED_SKULL:
+ Taking damage with less than 3 hearts teleports you.
CURVED_HORN:
+ +2 Attack Damage.
DAEMON'S_TAIL:
+ Replace the drops of Hearts. It becomes 80% keys and 20% Black Hearts.
EVE'S_BIRD_FOOT:
+ Every time you kill you have a 5% chance that a Dead Bird will appear, it deals damage on contact. The% can be increased with luck.
-No fully implemented.
FISH_HEAD:
+ Spawns a Blue Fly every time you takes damage.
-No fully implemented.
FLAT_PENNY:
+ By taking a Penny you have a 25% chance of obtaining a key.
FLAT_WORM:
+ When you attack more than one entity you hit in area and with knockback.
GOAT HOOF:
+ +0.15 Speed.
HOOK WORM:
-It has no current use.
ISAAC'S FORK:
+ When you kill an entity you have 10% (which increases with luck) to be able to heal 1 heart.
ISAAC'S HEAD
+ Every 10s a Isaac Head appears that will attack Monsters.
JUDAS TONGUE:
-It has no current use.
LIBERTY CAP:
-Need implementation.
LUCKY ROCK:
+ Stone Block has a 33% chance to drop 1 penny when destroyed.
LUCKY TOE:
+ +1 Luck.
MAGGY'S FAITH:
+ When time passes, give an Eternal Heart.
MATCH STICK:
+ Gain a 10% chance to get a Bomb from killing Entities.