
About
Creeper Diversity expands vanilla survival by introducing new types of Creepers to the game. Instead of encountering the standard Creeper in every environment, players will find different types depending on the biome, as well as others that will appear in any environment. Each one will have its own unique behaviors and explosions.
The mod is currently in beta, and the models, textures, and creepers are likely to change, as well as new creepers being added.
##Creepers
Here are some (not all!) of the types you will find while exploring. It currently introduces 16 different creepers. These are 9 of them:
- Bone Creeper: Spawns in the Overworld carrying a music disc in his chest. When it explodes, it fertilizes nearby crops like bonemeal and leaves behind a pile of bones that will resurrect if not destroyed in time.
- Ghost Creeper: Spawns in the Overworld. Floats and passes through blocks and walls. When it explodes, it separates the player's soul from their body, forcing them to return to their soul vessel in time or perish.
- Sand Creeper: Spawns in sandy biomes. Burrows underground, pounces at players, and creates an explosion of sand that can bury and suffocate targets.
- Mud Creeper: Spawns in swamps and mangrove areas. Leaves a trail of mud layers when walking, splashes mud on detonation, turns surrounding ground into mud blocks, and slows down players.
- Ice Creeper: Spawns in cold and snowy biomes. Exploding traps the area inside a dome of fragile ice, puts out fire, and inflicts the Frozen effect (new) on nearby players, completely immobilizing them.
- Terracotta Creeper: Spawns in the Badlands. Cracks progressively as it takes damage, exposing gold veins inside. When it explodes, it creates terracotta rock spiers with veins of gilded terracotta and applies a new potion effect that slows you down.
- Ender Creeper: Spawns in the End. Teleports when looked at, teleports directly behind the player right before detonating, and randomly teleports nearby players upon exploding.
- Magnetic Creeper: Spawns in the Overworld. Magnetically pulls nearby players, mobs, and items with metal equipment toward it, pulling even harder during its fuse.
- Illusioner Creeper: Spawns in the Overworld. Splits into identical clones to confuse the player. The clones explode harmlessly into confetti, while the real one causes a normal explosion.

