tacz_hostiles-1.1.3.jar
Curse Maven Snippet
What's new
v1.1.3 Notes
New
- NPCs now play TACZ's walk/aim/reload/fire animations
- Config: min/max ammo drop amount (instead of the "mags" system)
- Toggle for NPCs seeing (and being seen by) targets through glass (on by default)
- Added the M16A1 to Soldiers and the SCAR-L to Scavengers
- Removed gun rarity every gun in the pool now has an equal chance to spawn
- Config file reorganized into more categories so settings are easier to find
- Renamed /forcepatrol to /th forcepatrol
- New /th exempt add|remove|list commands and a config list to stop patrol squads spawning near specific players
- Added more bugs to fix later
Fixed
- Killed NPCs could drop their infinite ammo crate as an actual item if certain other mods were installed
- Combat movement (strafing, backing up, closing distance) now all move the same way and at consistent speeds
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

