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TaCZ Hostiles

Adds two hostile NPC factions armed with TACZ guns
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tacz_hostiles-1.1.3.jar

File nametacz_hostiles-1.1.3.jar
Uploader
iTsDenis76iTsDenis76
Uploaded
Sep 27, 2026
Downloads
1.9K
Size
107.0 KB
Mod Loaders
Forge
File ID
8987319
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tacz-hostiles-1603912:8987319")

Learn more about Curse Maven

What's new

v1.1.3 Notes

New
- NPCs now play TACZ's walk/aim/reload/fire animations 
- Config: min/max ammo drop amount (instead of the "mags" system)
- Toggle for NPCs seeing (and being seen by) targets through glass (on by default)
- Added the M16A1 to Soldiers and the SCAR-L to Scavengers
- Removed gun rarity every gun in the pool now has an equal chance to spawn
- Config file reorganized into more categories so settings are easier to find
- Renamed /forcepatrol to /th forcepatrol
- New /th exempt add|remove|list commands and a config list to stop patrol squads spawning near specific players
- Added more bugs to fix later

Fixed
- Killed NPCs could drop their infinite ammo crate as an actual item if certain other mods were installed
- Combat movement (strafing, backing up, closing distance) now all move the same way and at consistent speeds

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