- Fake Death Fix
Helps fix NPCs that remain in a death animation, fallen pose, or other invalid state after being revived or reset. - Abnormal Teleport Fix
Detects certain unexpected long-distance NPC position changes and attempts to restore the NPC to a recent safe position. - CustomNPCs Rendering Optimization
Reduces unnecessary client-side rendering overhead when large numbers of NPCs are present, without disabling their AI, movement, scripts, combat, or interactions. - LOD Rendering System
Nearby NPCs are rendered normally, while distant or occluded NPCs can use a lighter rendering mode that reduces armor, held-item, outer-skin, and other additional rendering layers.
Compatibility
This mod does not replace or rewrite the core CustomNPCs AI or scripting system.
Optimized NPCs can still normally:
- Move and wander
- Use pathfinding
- Execute scripts
- Attack and receive damage
- Interact with players
- Participate in missions and other mod logic

