File Details
1.16.5 - 1.1.0
- R
- Mar 7, 2026
- 86.70 KB
- 15
- 1.16.5
- Forge
File Name
solsdmghpindicator-1.1.0.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
New in v1.1 :
- Custom RPG Boss Bar HUD — Replaces vanilla boss bars with gold-framed panels, live entity portraits, gradient health bars, and HP numbers
- Boss Damage Progress — Per-player damage tracking with percentage, RPG rank medals (crown/diamond), 2-column grid layout
- Boss Death Animation — 10-second cinematic overlay with typewriter kill text, staggered rank reveals, sparkle particles, and sound effects
- Entity Health Indicator — Crosshair target panel with portrait, HP/armor, color-coded bars, personal damage contribution, and fade transitions
- Sol's Relic System Integration — Custom crit detection with multiplier display via reflection
- Full Config System — Client + server TOML files with toggles for every feature
- Debug Commands —
/solsdi debugand/solsdi debug deathfor previewing HUD modes and death animations - Client-only fallback mode — Melee tracking via health deltas when server doesn't have the mod
- Crit improvements — Green color, overflow fix, relic multiplier suffix
- Modded compatibility — Auto-detects any boss with ServerBossInfo, formats modded entity names, suppresses Jade/WTHIT overlays

