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Sol's Indicator (Damage, Entity Health, Custom Boss Bar HUD, and more!)

A lightweight mod that gives you real-time visual feedback on every hit you land. Know exactly how much damage you're dealing, with razor-sharp accuracy right as it happens.

File Details

1.16.5 - 1.1.0

  • R
  • Mar 7, 2026
  • 86.70 KB
  • 15
  • 1.16.5
  • Forge

File Name

solsdmghpindicator-1.1.0.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sols-damage-indicator-1472484:7725866")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

New in v1.1 :

  • Custom RPG Boss Bar HUD — Replaces vanilla boss bars with gold-framed panels, live entity portraits, gradient health bars, and HP numbers
  • Boss Damage Progress — Per-player damage tracking with percentage, RPG rank medals (crown/diamond), 2-column grid layout
  • Boss Death Animation — 10-second cinematic overlay with typewriter kill text, staggered rank reveals, sparkle particles, and sound effects
  • Entity Health Indicator — Crosshair target panel with portrait, HP/armor, color-coded bars, personal damage contribution, and fade transitions
  • Sol's Relic System Integration — Custom crit detection with multiplier display via reflection
  • Full Config System — Client + server TOML files with toggles for every feature
  • Debug Commands — /solsdi debug and /solsdi debug death for previewing HUD modes and death animations
  • Client-only fallback mode — Melee tracking via health deltas when server doesn't have the mod
  • Crit improvements — Green color, overflow fix, relic multiplier suffix
  • Modded compatibility — Auto-detects any boss with ServerBossInfo, formats modded entity names, suppresses Jade/WTHIT overlays