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Solo Mining

Solo Leveling inspired gates open in your world. Your gear sets the rank from E to S*. Clear an instanced dungeon valley full of monsters, traps, elite guardians and phase-based bosses, then spend your loot at the Hunter Shop.
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solo-mining-fabric-26.3-1.3.0.jar

File namesolo-mining-fabric-26.3-1.3.0.jar
Uploader
MKI96MKI96
Uploaded
Sep 16, 2026
Downloads
109
Size
401.3 KB
Mod Loaders
Fabric
File ID
8894977
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:solo-mining-1669353:8894977"

Learn more aboutΒ Curse Maven

What's new

## βš”οΈ Solo Mining 1.3.0

### πŸ’€ Death in a gate

Falling in the valley used to mean the full vanilla punishment: inventory on the floor, experience gone, and a long walk back past everything that killed you. That was the single biggest source of frustration, so it is gone.

*   πŸ›Ÿ **The lethal hit is intercepted before death happens.** Nothing drops, because you never actually die – there is no pile of items waiting somewhere in the dark.
*   πŸ“ **You respawn at the start of the valley**, right where you entered.
*   πŸ’š **A few seconds of Resistance and Regeneration** so you do not simply fall over again, plus fire, poison and wither are cleared and your food bar is topped up.
*   βš™οΈ Switches: `dungeonDeathRescue` (on), `dungeonDeathRescueHealthPercent` (50), `dungeonDeathRescueGraceSeconds` (6). Turning it off restores the normal vanilla death.

### ⏳ A time limit you can always see

Every run now carries a clock, and it sits **permanently in the info box** – no command, no guessing. When the time is up the gate closes: the monsters are removed, everyone is sent back to their own world, and the run counts as failed. Warnings arrive five minutes and one minute before the end.

*   ⏸️ **The clock only runs while somebody is actually inside the valley.** Stepping out, logging off or taking a break costs you nothing.
*   βš™οΈ `dungeonTimeLimitMinutes` (20, `0` disables the limit entirely) and `dungeonTimeLimitMinutesPerRank` (5) – so Rank E gets 20 minutes and Rank Sβ˜… gets 55. `showDungeonTimer` (on).

### πŸ‘‘ Four new boss abilities

*   πŸŒ€ **Void Salvo** – homing projectiles you have to dodge.
*   πŸͺ¨ **Collapse** – chunks of rock come down from above.
*   ☠️ **Plague Cloud** – poison and wither in a radius, from the second boss phase on.
*   πŸ›‘οΈ **Aegis** – the boss shields itself for a short while, from the second boss phase on.

### 🧹 Your world folder stops growing forever

Until now **every finished instance stayed on disk for good**, and every new gate claimed its own slot in the gate dimension that was never reused. Measured in the development world: **four runs = 58 MB**, and it grew with every gate after that.

*   ♻️ Finished runs are cleaned up after a grace period, and their slot is reused by the next gate.
*   βŒ› **The grace period starts when the _last_ player leaves the instance**, so looting the reward chest at your own pace after the boss will never pull it out from under you.
*   βš™οΈ `cleanupFinishedInstances` (on), `instanceCleanupMinutes` (10), `abandonedLobbyCleanupMinutes` (30, for lobbies that were never started), `recycleInstanceSlots` (on).

### πŸ›‘οΈ Servers: the intrusive commands now need permission

`/solomining spawn`, `close` and `expire` require operator level 2. Before this, **anyone on a server could hand themselves gates or end somebody else's run**. The self-help commands (`ready`, `exit`, `return`, `rescue`, `ping`, `where`) stay open to everyone.

Nothing changes in singleplayer: if you can type commands there, you already have cheats enabled. Switches: `adminCommandsRequireOp` (on), `adminCommandPermissionLevel` (2).

### πŸ› Fixed

*   🌸 **No gate would open in a flower field.** Grass, flowers and wildflowers counted as occupied ground, so in flowery landscapes the search for a spot failed completely and the portal ended up right at your feet instead of somewhere out in the world. Plants are now simply built over – torches, signs and other built things still block, as they should.
*   πŸ—£οΈ The β€œX is ready” message was hard-coded in German and ignored your language setting.

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