File Details
SolarHelmet - 43.1.0 (for 1.19.2)
- R
- Apr 14, 2023
- 22.81 KB
- 106
- 1.19.2
- Forge
File Name
SolarHelmet-43.1.0.jar
Supported Versions
- 1.19.2
Curse Maven Snippet
45.1.0: 43.1.0 40.1.0: - Add new algorithm for determining solar production. See readme for more information. - Add new configuration value "energybasevalue", which is the default max energy produced per tick.
45.0.0: - Update to 1.19.4 (Not backwards compatible)
44.0.0: - Update to 1.19.3 (Not backwards compatible)
43.0.0: - Update to 1.19.2
41.0.1: - Fix forge breaking changes within Forge 41.0.94
41.0.0: - Update to 1.19
40.0.0: - Update to 1.18.2 (Needs at least Forge 40.0.12)
38.0.0: - Update to 1.18 - New versioning numbering, still compatible with semver, but now the major number is equal to the major of the used minecraft forge version
1.2.2-1.17.1: - Use AddReloadListenerEvent instead on adding the recipes on world load. Now the /reload command works properly. - Fixed the solar helmet ability to only charge the real inventory items, not armor and offhand. Now all can be charged.
1.2.1: - Fixed recipe injection. It should work properly now, I have tested it together with FeederHelmet
1.2.0: - Update to 1.17.1 (compiled with Forge 37.0.9) - New recipe registering without access transforming. More safe if helmets with the same names (different modnames) appear. - When a helmet is repaired with the anvil, the solar feature and energy isn't lost anymore
1.1.0: - Update to 1.16.2 (compiled with Forge 33.0.32)
1.0.0: - Initial Release

