promotional bannermobile promotional banner

Rough Mobs 4

A continuation of Rough Mobs for newer versions.
item image
Offer :
Create your game server with affiliate logo
Create Server
affiliate banner image

Description

Rough Mobs 4

Harder, smarter vanilla mobs.

Rough Mobs 4 is a 1.20.1 port of Rough Mobs Revamped by p1ut0nium, which continues Rough Mobs 2 by Lellson. It adds new config options on top, listed under "Changes from the original".

This is a Client and server sided mod.

Features

  • Equipment: zombies and skeletons spawn with weapons, armor and enchantments from weighted lists, per dimension.
  • Attributes: extra health, follow range, knockback resistance and speed per mob type.
  • Zombies, husks, zombie villagers, drowned: leap at their target, cause hunger on hit, ride zombie horses, break crops, torches and lamps, and can burn in sunlight with a helmet on.
  • Skeletons and strays: switch between bow and melee weapon by distance, ride skeleton horses, shoot faster.
  • Creepers: turn invisible close to their target, shorter fuse, bigger blast, explode when set on fire.
  • Spiders and cave spiders: take less fall damage, slow their target and web it, carry mob riders.
  • Endermen: drop an extra ender pearl, teleport attackers away, blind their target, steal the held or worn item.
  • Endermites: teleport attackers away and wither nearby non-monster mobs.
  • Witches: buff nearby monsters, throw lingering potions, release bats on death.
  • Slimes and magma cubes: split off babies when hit and knock back harder; magma cubes regenerate in lava.
  • Silverfish: split in two when attacked.
  • Zombified piglins: get angry when touched or when blocks break near them.
  • Blazes: push attackers back, set fire to whatever touches them, explode on death.
  • Ghasts: immune to projectiles, drop primed TNT on their target, bigger fireball blasts.
  • Guardians: leave water behind on death.
  • Withers: push attackers back and summon wither skeletons.
  • Undead horses: burn in sunlight without a rider and pick up a zombie or skeleton rider.
  • Spawns: extra Nether spawns for wither skeletons, blazes and magma cubes, plus a minimum distance from spawn, a minimum player level and an underground-only switch for where rough mobs appear.
  • Targets: optional lists of mobs that always attack a given mob, or never target one.
  • Game Stages and Serene Seasons: equipment and abilities can wait for a game stage, and rough mobs can be limited to chosen seasons.

Classic options

  • Slime on head: a small slime or magma cube jumps onto a player's head, slowing them and causing nausea.
  • Bat vampire: bats latch onto a player and drink their blood.
  • Snowballs melt in the Nether.
  • Fire-immune mobs and reduced spawn rates per mob and dimension.
  • Boss babies and boss explosion: a boss zombie spawns baby zombies when hit, and a boss skeleton's hit sets off an explosion.
  • Creeper particles, so an invisible creeper can still be spotted.

_ClassicPreset in the Classic section sets the default numbers: Rough Mobs Revamped (rmr, the default), Rough Mobs 2 (rm2), or classic, which is rm2 with slimes on heads, bat vampires and its own horse, rider, witch and gear numbers.

Bosses

Bosses come from Rough Mobs 2 and Rough Mobs Revamped and are on by default. Set _BossGlobal_BossesEnabled to false to turn them off and true to turn them on. zombie_BossChance and skeleton_BossChance set how often one spawns (1 in X).

Boss zombies, husks and skeletons spawn in diamond gear with a name and title, call down lightning, summon bat swarms and give off a poison fog.

Requirements

  • Minecraft 1.20.1
  • Forge 47.1.0 or newer
  • Optional: Game Stages, Serene Seasons

Configuration

Everything is in config/roughmobs4.toml, with Rough Mobs Revamped's option names.

To use an old config, put a Rough Mobs 2 roughmobs.cfg or a Rough Mobs Revamped 1.12.2 roughmobsrevamped.cfg in config/ and set _ClassicImportLegacyConfig to its file name.

Changes from the original

Compared with Rough Mobs Revamped 2.3.23 for Minecraft 1.12.2:

  • Runs on Minecraft 1.20.1.
  • New Classic options: slime on head, bat vampire, snowballs melting in the Nether, fire-immune mobs, reduced spawn rates, boss babies, boss explosion and creeper particles.
  • _ClassicPreset switches the default numbers between Revamped, Rough Mobs 2 and classic.
  • Bosses can be turned off.
  • Old Rough Mobs 2 and Revamped configs can be imported.
  • Husks can become bosses.
  • Boss lightning can be turned off and boss names can carry a title, from Revamped's 1.16.5 version.
  • Witches can skip chosen mobs, buff every mob, or drop a random number of bats.
  • The blaze burn time is an option.
  • Fixed: a boss with more than one bat out crashing on death, every boss sharing one bat swarm and fog timer, and the skeleton boss dropping rotten flesh.

Credits

License

GPL-3.0, the license of Rough Mobs Revamped's source. Source code: GitHub.

Rough Mobs 4 Team

profile avatar
  • 17
    Followers
  • 17
    Projects
  • 91.7K
    Downloads

I develop open source Minecraft mods focused on quality, performance, and compatibility.

More from xyhaunterView all