ReplayModCinematics 0.9.0 (Fabric 1.21.1)
Curse Maven Snippet
What's new
0.9.0 – Collision warnings, Fix Clipping and per-shot FOV (all builds)
New
- Collision warnings. The planned camera path is checked against the replay world. Segments whose camera view passes through a solid block are drawn red in the in-world preview, and Review & Place shows Collision: No clips / 1 clip / N clips. The flying camera stays noclip and Place Path is never blocked.
- Fix Clipping. A new Review & Place button nudges the path out of solid blocks in one pass, climbing up out of terrain first. A pass that would leave more clips is discarded. Disabled when there are no clips.
- Avoid blocks. New Avoid blocks: Off / On toggle on Procedural Orbit. When on, generated orbits rise, then widen, to stay clear of solid terrain; your typed centre, radius and height stay as they are. It also applies to orbit presets and to generated Dolly, Crane, Push-In, Parallax, Fly-by and follow shots. Off by default.
- Per-shot FOV. New FOV row in Review & Place, between Look and Collision: FOV: Off (your FOV slider), FOV: Fixed (one lens) or FOV: Ramp (Start to End), 10 to 170 degrees. Applies in path preview and in a normal video export, is saved with the placed shot, and is removed or restored by Undo / Redo Placement.
Notes
- Cubic, 360 and ODS exports stay at 90°.
- The FOV row is not stored in drafts, the Shot Library or share codes. If you tried the FOV config test values, set
[fov] proofStartDegreesandproofEndDegreesback to0. - New config keys:
collision.marginBlocks(0.5),collision.avoidBlocks(false),preview.clipColor(#FF5252). - Every build moves to 0.9.0: Forge 1.20.1 and NeoForge 1.21.1 (with ReForgedPlay), and Fabric 1.20.1, 1.21.1, 1.21.11, 26.2 and 26.3 (with the original Replay Mod and Fabric API). Requirements are unchanged from 0.8.0.
- The Fabric builds need the original Replay Mod, which is not on CurseForge. Get it from the official Replay Mod download page.
- Replace your old ReplayModCinematics jar with the 0.9.0 jar for your version and loader. Settings, drafts, saved shots and per-replay Look data carry over.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

