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ReplayModCinematics: Camera Paths for Replay Mod

Unofficial Replay Mod add-on: camera paths, orbits and follow shots, with collision warnings and per-shot FOV. For Forge, NeoForge and Fabric.
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ReplayModCinematics 0.9.0 (Fabric 1.21.1)

File namereplaymodcinematics-fabric-1.21.1-0.9.0.jar
Uploader
zVibeszVibes
Uploaded
Nov 10, 2026
Downloads
26
Size
510.6 KB
Mod Loaders
Fabric
File ID
9547870
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:replaymodcinematics-1703780:9547870"

Learn more about Curse Maven

What's new

0.9.0 – Collision warnings, Fix Clipping and per-shot FOV (all builds)

New

  • Collision warnings. The planned camera path is checked against the replay world. Segments whose camera view passes through a solid block are drawn red in the in-world preview, and Review & Place shows Collision: No clips / 1 clip / N clips. The flying camera stays noclip and Place Path is never blocked.
  • Fix Clipping. A new Review & Place button nudges the path out of solid blocks in one pass, climbing up out of terrain first. A pass that would leave more clips is discarded. Disabled when there are no clips.
  • Avoid blocks. New Avoid blocks: Off / On toggle on Procedural Orbit. When on, generated orbits rise, then widen, to stay clear of solid terrain; your typed centre, radius and height stay as they are. It also applies to orbit presets and to generated Dolly, Crane, Push-In, Parallax, Fly-by and follow shots. Off by default.
  • Per-shot FOV. New FOV row in Review & Place, between Look and Collision: FOV: Off (your FOV slider), FOV: Fixed (one lens) or FOV: Ramp (Start to End), 10 to 170 degrees. Applies in path preview and in a normal video export, is saved with the placed shot, and is removed or restored by Undo / Redo Placement.

Notes

  • Cubic, 360 and ODS exports stay at 90°.
  • The FOV row is not stored in drafts, the Shot Library or share codes. If you tried the FOV config test values, set [fov] proofStartDegrees and proofEndDegrees back to 0.
  • New config keys: collision.marginBlocks (0.5), collision.avoidBlocks (false), preview.clipColor (#FF5252).
  • Every build moves to 0.9.0: Forge 1.20.1 and NeoForge 1.21.1 (with ReForgedPlay), and Fabric 1.20.1, 1.21.1, 1.21.11, 26.2 and 26.3 (with the original Replay Mod and Fabric API). Requirements are unchanged from 0.8.0.
  • The Fabric builds need the original Replay Mod, which is not on CurseForge. Get it from the official Replay Mod download page.
  • Replace your old ReplayModCinematics jar with the 0.9.0 jar for your version and loader. Settings, drafts, saved shots and per-replay Look data carry over.