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ReplayModCinematics

Smooth cinematic camera paths for ReForgedPlay build in F7, place with F8, skip hand-keyframing every pose.

ReplayModCinematics

Unofficial client-side cinematic camera-path add-on for ReForgedPlay on Minecraft 1.20.1 (Forge).

Built for creators who want repeatable cinematic moves without placing and rotating every ReplayMod keyframe by hand.

Requirements

  • Minecraft 1.20.1
  • Forge 47.x
  • Java 17
  • ReForgedPlay 0.3.1 (required — not bundled)
  • ReplayModCinematics 0.1.0

Why it exists

ReplayMod is powerful. Building long smooth paths is still tedious. This add-on gives you a focused editor: capture a few poses (or generate an orbit / entity-follow shot), review, then place onto the timeline safely.

Highlights

  • F7 Cinematics Editor · F8 Review & place
  • Smooth manual Catmull-Rom paths with easing
  • Procedural orbits: circle, ellipse, helix, spiral
  • Orientation: captured · face targets · path tangent · track entity
  • Entity follow cameras: front / back / left / right / bird’s-eye
  • FOV-aware framing so follows stay composed
  • Review screen + undo/redo for add-on placements
  • Occupied-range & TIME-path checks (won’t silently trash your timeline)

Quick start

  1. Open a replay in ReForgedPlay
  2. Press F7 → Manual Path or Procedural Orbit
  3. Configure Focus & Tracking if needed
  4. Park the timeline cursor on an empty range
  5. Press F8 → review → Place Path

Notes

  • Client-side editing add-on — not a server gameplay mod
  • Not affiliated with / endorsed by ReplayMod or ReForgedPlay
  • License: GPL-3.0-only · Author: zVibes

The ReplayModCinematics Team

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