Gauges and Switches

2,588,827 Downloads Last Updated: Jan 24, 2021 Game Version: 1.16.5

The Mod adds devices to output or measure redstone power in different style variants. Complete documentation, feature details, credits, and community references is on the github project page here.


  • Buttons
  • Levers
  • Normal pressure plates ("contact switches")
  • Shock sensitive pressure plates ("contact switches", detect when something/one falls on it)
  • Entity detectors (players, villages, animals, mobs, etc)
  • Block category detectors (e.g. "solid", "ore", "wood", "sapling", "farmland", "water" (includes ice), "liquid", etc)
  • Day timers (06:00 to 24:00)
  • Interval timers (tick based timers)
  • Light sensors ("auto switch" category)
  • Rain sensors ("auto switch" category)
  • Lightning sensors ("auto switch" category)
  • Switch-Link relays (optimized for wireless transmission)
  • Switch-Link receivers (optimized for wireless transmission)
  • Knock sensors (seismic detection of click or breaking an adjacent block)
  • Trapdoor switches (emit a signal and open)
  • Analog / digital (show redstone power 0 to 15)
  • LEDs and semaphores ("indicators", show on/off)
  • Alarm lamps (also on/off)
  • Alarm sirens and bells ("sound indicators")
  • Sensitive glass (glass that emits light or changes color)
Style variants

"Series" are e.g. industrial, retro industrial, rustic, old fancy, glass, etc. For a pack you can configure exactly which series you like to include and exclude (makes no sense to have futuristic glass in a mystic medieval world, so only the rustic series is used).

Special features
  • All switches can be configured to weak/strong and inverted/not inverted with a redstone torch.
  • Most of the switches can be wireless linked with Ender Pearls.
  • Pulse duration of buttons is configurable with a Redstone dust stack.
  • Some switches and gauges can be colored with dye.
  • Some plates can react or ignore players, mobs, villagers, animals, items, etc.

Source code, mod pack integration, back ports, bug reports

  • Sources: Are located on the github:
  • Packs: If your mod pack is open source as well and has no installer (e.g. adding adware, bloatware or whatever), you don't need to ask and simply integrate this mod.
  • Bug reports: Yes, please let me know. Drop a mail or better open an issue for the repository.
  • Maintenance: The 1.12.2 mod version is now in maintenance state, means new features will seldom be implemented, but bugs will still be fixed if they are not small glitches.


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