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Redstone Enhancements

Rechargeable Redstone equipment with chained attacks, 3×3 tools, tree felling, area farming, and an armour pulse.
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Redstone Enhancements-1.0.2.jar

File nameRedstone Enhancements-1.0.2.jar
Uploader
FireDragon1FireDragon1
Uploaded
Jan 6, 2026
Downloads
13
Size
66.8 KB
Mod Loaders
Fabric
File ID
7423809
Type
R
Release
Supported game versions
  • 1.21.5

Curse Maven Snippet

Fabric

modImplementation "curse.maven:redstone-enhancements-1301159:7423809"

Learn more about Curse Maven

What's new

 

Redstone Enhancements – Minecraft 1.21.5 Update

This release modernizes the mod for Minecraft 1.21.5 and finalizes the Redstone combat and utility systems with improved reliability, balance, and clarity.

Core Updates

  • Updated the mod to support Minecraft 1.21.5 (Fabric).

  • Removed durability consumption from all Redstone Tools and Weapons, making charge the sole limiting mechanic.

  • Added player-controlled toggles:

    • Armor Pulse toggle (Alt + Shift)

    • Sword Chain Attack toggle (Shift while holding the Redstone Sword)

  • Toggle states are persisted per player and restored automatically between sessions.

Redstone Charge Sources
Redstone items now gain charge from the following nearby blocks:

  • All button types

  • All pressure plate types

  • On/Off–state redstone components:

    • Copper Bulbs (all variants)

    • Redstone Torches

    • Redstone Dust

    • Redstone Lamps

    • Comparators

    • Repeaters

    • Levers

    • Powered Rails, Activator Rails, Detector Rails

    • Daylight Sensors

    • Pistons and Sticky Pistons

  • Additional charge-capable blocks:

    • Lecterns

    • Dispensers

    • Droppers

    • Observers

    • Hoppers

    • Redstone Blocks

Gameplay & UI Improvements

  • Added an in-game GUI displaying:

    • The number of nearby charge-capable blocks

    • The resulting charge gain per second

  • Armor Pulse and Sword Chain Attack no longer damage:

    • The player

    • Tamed pets and friendly entities

  • Armor Pulse activation is now gated:

    • Requires holding Shift for 2 seconds

    • Only triggers when hostile mobs are nearby

Stability & Fixes

  • Improved consistency of toggle behavior across sessions.

  • General bug fixes and internal cleanup to finalize the feature set.