Redstone Enhancements

Rechargeable Redstone gear: 3×3 mining, chain attacks, armour pulses, charging shelves, and batteries that extend through Nether portals.

Redstone Enhancements

Current release: 1.1.9 · Minecraft 26.3 · Fabric + Fabric API · Java 25

Build a charging station. Power up your gear!

Turn Redstone Dust into rechargeable tools, weapons, and armour. Mine 3×3 areas, harvest and replant crops, chain attacks between mobs, and unleash an Armour Pulse—then return to your charging station to refill.

  • Build and mine faster: horizontal or vertical 3×3 Pickaxe and Shovel modes, tree-column chopping, and 3×3 Hoe abilities.
  • Store and extend power: batteries carry a finite supply through a connected network, including corresponding Nether portals.
  • Charge spare equipment on display: powered shelves share nearby station power across their stored Redstone items.
  • Read charge at a glance: pixel-following red, orange, and green outlines show equipment charge; the HUD gives the detailed meter.
  • Carry a moving Redstone source: the Redstone Spear can power nearby supported components when its aura is enabled.

Redstone equipment and charge HUD

Existing gallery preview of the equipment and HUD. Current versions also include the Spear, charging shelves, and charge outlines described below.

Getting started

  1. Craft Redstone equipment and build a station using a variety of supported Redstone components.
  2. Stand within 16 blocks to recharge. Gear begins empty; Charge is separate from durability.
  3. For shelf charging, power the shelf itself and place it within range of real charging components. A nearby battery alone will not charge shelf items.
  4. For a battery network, set the station-side battery to Initial mode and connect Extending batteries within their 8-block relay range.

Durability and Charge

Durability and Charge are separate systems:

  • Ordinary tool use consumes normal durability.
  • Special abilities spend Charge; ordinary attacks and tool use still follow their normal durability rules.
  • Every Redstone tool has its own stored Charge.
  • Each Redstone Armour piece stores 250 Charge; all four pieces together provide 1,000 Armour Charge.
  • Newly crafted equipment begins with 0 Charge.
  • Each Redstone tool stores up to 1,000 Charge. The full-set Armour HUD combines the four pieces; it is not 1,000 per piece.
  • An ability can activate as soon as the item has enough Charge for that action; the meter does not need to be full.
 Ability   Charge Cost 
 Sword Chain Attack   48 
 Axe Tree Chop   32 
 Pickaxe 3×3 Mining   32 
 Shovel 3×3 Mining   24 
 Hoe Ability   20 
 Armour Pulse   250 

Redstone Tools

 Tool   Durability   Attack Damage   Attack Speed 
 Redstone Sword   1,000   6   1.6 
 Redstone Axe   600   9   1.0 
 Redstone Pickaxe   600   4   1.2 
 Redstone Shovel   600   4.5   1.0 
 Redstone Hoe   600   1   4.0 

Redstone Sword

The Redstone Sword has a rechargeable Sword Chain Attack.

When enabled, attacking a living target while the sword has at least 48 Charge sends an electrical chain through as many as three additional valid targets within ten blocks of the original target.

Each chained target receives 6 damage, or three hearts.

The Chain Attack will not strike:

  • Players
  • Villagers
  • Tamed animals
  • Horses
  • Allays
  • Armour Stands
  • The attacking player

Press Crouch while holding the Redstone Sword to toggle Sword Chain ON or OFF. The setting is saved separately for each player and persists between sessions.

Sword Chain is enabled by default.

Redstone Axe

When the Redstone Axe has at least 32 Charge, breaking a naturally generated or sapling-grown tree chops its vertical log column in one action.

  • It can break the original log and as many as 16 additional logs above it.
  • The tree must contain connected, naturally generated leaves.
  • Stripped logs do not activate the ability.
  • Player-placed leaves do not qualify a log structure as a natural tree.
  • Pumpkins, Melons, and other ordinary axe targets continue to break normally.

Redstone Pickaxe

When the Redstone Pickaxe has at least 32 Charge, breaking a pickaxe-compatible block mines a 3×3 area centered on that block.

Press your configured Crouch control while holding the Pickaxe to switch between:

  • Horizontal: a flat 3×3 area, useful for mining floors.
  • Vertical: an upright 3×3 area oriented to the direction you are facing, useful for mining walls.

Only blocks that are normally valid Pickaxe targets are included.

Redstone Shovel

When the Redstone Shovel has at least 24 Charge, breaking a shovel-compatible block mines a 3×3 area centered on that block.

Press your configured Crouch control while holding the Shovel to switch between Horizontal and Vertical mining, just like the Pickaxe.

This works with normal Shovel targets such as Dirt, Sand, Gravel, and similar blocks.

Each Pickaxe and Shovel remembers its selected orientation and defaults to Horizontal. Entering Crouch switches modes once; keeping Crouch held does not repeatedly switch them.

Redstone Hoe

The Redstone Hoe has several abilities that each consume 20 Charge:

  • Breaking a Hoe-compatible block mines a 3×3 horizontal area.
  • Right-clicking Dirt, Grass, or a Dirt Path tills a 3×3 area into Farmland wherever the space above is clear.
  • Right-clicking crops harvests every mature crop in the surrounding 3×3 area.
  • Harvested crops are immediately replanted at their youngest growth stage.

Redstone Spear

The Redstone Spear adds a charge-powered aura that can activate supported Redstone components within 30 blocks, spending 10 Charge per second while active. Use the configured Crouch control while holding it to toggle the aura; it starts disabled. Like the other tools, it has its own Charge and ordinary durability. Components forced on by the aura are restored when its coverage ends.

Redstone Armour

Redstone Armour provides the same armour points as Iron Armour, with considerably more durability.

 Armour Piece   Durability   Armour Points 
 Redstone Helmet   418   2 
 Redstone Chestplate   608   6 
 Redstone Leggings   570   5 
 Redstone Boots   494   2 

Armour Pulse

Wearing all four pieces unlocks Armour Pulse, a powerful radial attack that damages and knocks back nearby valid mobs.

  • Press Alt + Shift while wearing the complete set to toggle Armour Pulse ON or OFF.
  • The setting is saved separately for each player and persists between sessions.
  • Armour Pulse is disabled by default.
  • Hold your configured Crouch control for one second to activate it.
  • At least 250 Armour Charge is required.
  • A pulse consumes 250 Armour Charge.
  • Its damage and radius scale with the amount of Charge stored when it activates.
  • It fires only when at least one valid target is nearby.
  • Only one pulse can fire during each continuous Crouch hold. Release and hold Crouch again to activate another.

Armour Pulse will not damage:

  • The wearer
  • Other players
  • Villagers
  • Tamed animals
  • Horses
  • Allays
  • Armour Stands

Generating Charge

Supported Redstone components are detected within a 16-block spherical radius. The range is the same vertically as it is horizontally.

Each unique supported component type and state contributes 0.5 Charge per second, up to a maximum total recharge rate of 40 Charge per second.

Multiple identical components in the same state do not stack. For example, ten lit Redstone Torches provide the same contribution as one lit Redstone Torch. However, powered and unpowered states can count separately when that component supports both states.

You can recharge a held Redstone tool, a complete set of Redstone Armour, or both. Armour takes priority when there is not enough power to charge both; the held tool receives the remaining charging allowance.

Supported Charge sources include:

  • All Button types
  • All Pressure Plate types
  • Levers
  • Redstone Torches and Wall Torches
  • Redstone Dust
  • Redstone Lamps
  • Repeaters
  • Comparators
  • Observers
  • Droppers
  • Dispensers
  • Hoppers
  • Lecterns
  • Pistons and Sticky Pistons
  • Daylight Sensors
  • Powered Rails
  • Detector Rails
  • Activator Rails
  • Copper Bulbs, including their different variants and states

Redstone Power Batteries

Redstone Power Batteries extend a charging station's reach without requiring you to rebuild the entire station at every destination.

  • Each battery stores up to 1,000 Charge.
  • Each battery has an 8-block spherical relay radius—half the range of a charging station.
  • Batteries can supply nearby players and extend the network to other batteries.

Battery Modes

Crouch + Right-click a placed battery to switch its mode:

 Mode   Light Colour   Charges From 
 Initial Battery   Green   Real charging components within 16 blocks 
 Extending Battery   Blue   An upstream battery connected to the network 

Newly placed batteries start empty in Extending mode. Changing the mode empties the battery's stored Charge.

An Initial Battery gathers power from nearby charging components. Extending Batteries ignore those components and receive power only through the battery network.

Building a Battery Network

  1. Place a battery within range of your charging station.
  2. Crouch + Right-click it to select Initial Battery mode.
  3. Place an Extending Battery within 8 blocks of it.
  4. Continue adding Extending Batteries within 8 blocks of the preceding battery.

You can connect multiple Initial Batteries to the same station to supply separate lines or branches.

How Charge Moves

Batteries transfer real stored power. They are not permanently charged range extenders.

  • Power flows one way, outward from the Initial Battery through the connected network.
  • A battery must be full before it transfers power to another battery.
  • Transferring power drains the supplying battery. Once it drops below full, further downstream transfers pause until it refills, allowing power to trickle along the line.
  • Your equipment uses the closest connected physical battery within range, even if that battery is partially charged or empty. It does not skip that battery in favour of a more distant full one.
  • Charging equipment directly drains that nearest battery. If demand matches or exceeds its incoming power, it can remain nearly empty until your equipment finishes charging.
  • The full-charge requirement applies to battery-to-battery transfers. A partially charged battery can still supply player equipment, with Armour taking priority over the held tool.

Extending Through Nether Portals

To carry the network between the Overworld and the Nether, attach batteries to the active Obsidian portal frames on both corresponding portals, including supported frame-corner placements.

  • The sending side must belong to a powered battery network.
  • The receiving battery should be in Extending Battery mode.
  • Both batteries must be physically attached to their active portal frames.
  • Continue the line using nearby Extending Batteries in the destination dimension.

Portal links are part of the battery network; a blue receiving battery still needs a connected, powered sending side. A battery is not an independent generator.

Moving or Removing Batteries

Breaking or picking up a battery does not preserve its Charge. Placing it again starts with an empty battery.

Removing a battery immediately breaks that connection. Downstream sections that have no alternative path back to an Initial Battery lose their charging connection.

Charging Shelves and Equipment Outlines

Place Redstone equipment inside a powered shelf within 16 blocks of real charging components. The shelf must receive redstone power itself; being near a charging station is not enough. Batteries do not count as shelf charging sources.

The shelf shares its available charging budget evenly among items that still need charge. Adding more items slows each item's refill rather than making them wait one at a time. Full items do not consume a charging share.

Charge outlines follow the outside of the visible item pixels, rather than drawing a square around the slot:

Charge level Colour
Below one-quarter Red
One-quarter to below full Orange
Full Green

Inventory and held-item outlines show the stored charge even when idle. Held items animate their highlight while charging. On shelves, partially charged items show an outline only when actively receiving station power; a full item keeps a static green outline without power and gains the animated highlight when station power is available.

The small orange item bars have been replaced by these outlines. The detailed charge meters remain in the HUD. The outline renderer includes shader-compatibility fixes; compatibility with every third-party shader pack is not guaranteed.

Charge HUD

The client HUD displays the current charging information:

  • The orange meter shows the Charge stored in your held Redstone tool.
  • The red meter shows Armour Charge while wearing the complete set.
  • A third green bar shows a placed battery's Charge when you look directly at it, without extra percentage or charge-amount text.
  • Disabled or unavailable abilities display a gray meter.
  • The Sources line shows nearby direct charging sources and their recharge rate.
  • The Battery Relay line shows the source strength extended to you through the battery network and its indicated recharge rate.

If you are in range of a battery but not a charging station, only the Battery Relay line appears; empty nearby-source lines are hidden.

Charging information is contextual: it appears while holding Redstone equipment or a battery, wearing the complete Redstone Armour set, or looking directly at a placed battery. It does not remain permanently on-screen without those conditions.

Crafting Recipes

Tool and armour recipe legend:

  • R = Redstone Dust
  • S = Stick
  • · = Empty slot

Tool Recipes

 Recipe Row   Sword   Pickaxe   Axe   Shovel   Hoe 
 Top   · R ·   R R R   R R ·   · R ·   R R · 
 Middle   · R ·   · S ·   R S ·   · S ·   · S · 
 Bottom   · S ·   · S ·   · S ·   · S ·   · S · 

The Axe and Hoe recipes can also be mirrored.

Armour Recipes

 Recipe Row   Helmet   Chestplate   Leggings   Boots 
 Top   R R R   R · R   R R R   · · · 
 Middle   R · R   R R R   R · R   R · R 
 Bottom   · · ·   R R R   R · R   R · R 

Collecting Redstone Dust unlocks the Redstone equipment recipes.

Redstone Power Battery Recipe

Craft a battery using 8 Blocks of Redstone surrounding a Glowstone Block.

  • B = Block of Redstone
  • G = Glowstone Block
 Recipe Row   Ingredients 
 Top   B B B 
 Middle   B G B 
 Bottom   B B B 

Collect Redstone Dust and Glowstone Dust, in either order, to unlock the battery recipe and the “More… power?!” advancement.

Use the in-game Recipe Book for every recipe. The battery's recipe icon cycles through green and blue charging and draining animations.

Installation

Install Redstone Enhancements and a matching Fabric API build on both the client and Fabric server. In single-player, install them in the client's mods folder.

Choose the file for your exact Minecraft version in the Files tab. Match the server's mod versions when playing multiplayer.

Recommended shaders — IterationT

IterationT fits the Vanilla Enhancements collection perfectly, and I strongly recommend playing with it! It completes the look of the pack while keeping Minecraft feeling like Minecraft. I'd love to include it in the pack, but I legally cannot redistribute it. Please download IterationT separately.

IterationT is not made by me and is not bundled with the mods or modpack. With a compatible shader loader installed, place the downloaded shader pack in your profile's shaderpacks folder and select it in-game. Shaders are optional; check compatibility with your Minecraft version and shader loader, and play without them if you need more performance.

Community and support

Explore the Vanilla Enhancements website for the full collection and guides, or join r/VanillaEnhancements to share your builds, ask questions, and follow updates.

Want the collection together? Get the Mineral Enhancements modpack and check its supported Minecraft version. The mods are also available individually.

These mods are developed by FireDragon1 as the Vanilla Enhancements collection.

Join mc.FireCrafting.net to play, or join the Discord for updates, questions, and bug reports.

For a bug report, include your Minecraft version, mod version, Fabric Loader version, the steps to reproduce it, and a relevant log or screenshot. Remove personal information and credentials from logs before sharing them.

Redstone Enhancements Team

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