Realistic Death 0.1.3 (NeoForge 26.3)
Curse Maven Snippet
What's new
π Realistic Death 0.1.3 β NeoForge 26.3
Minecraft 26.3 Β· NeoForge Β· client-side, or client + server for synced deaths and advancements
The same Realistic Death as on Forge 1.20.1, on NeoForge 26.3: every death, option and advancement is identical.
π¦ Requirements
- β Nothing else: just NeoForge for Minecraft 26.3
βοΈ Config
- ποΈ In game: Mods β Realistic Death β Config
- π Config file:
config/realisticdeath-client.toml
π₯οΈ Servers
- π Client-side: works on any server
- π₯ On the server too: every player sees exactly the same death, and the advancements work
π What's new in 0.1.3
π€« A quieter death
- π¬ Quiet chat while dead: no death message popping up while your head rolls along the ground. Everything said while you are dead (your death message, advancements) goes quietly into the chat history: open the chat after respawning to read it. Everyone else still sees your death message as usual
- π Toasts wait: advancement and recipe toasts appear once you are back, not over your death
- βοΈ Option: Mods β Realistic Death β Config β Quiet chat while dead (on by default)
π Hide the advancements
- π New option: Config β Other β Advancements. Turn it off and this mod's advancements disappear from the advancements screen, with no toasts and no chat announcements. Turning it back on brings them back the next time you join a world
β°οΈ Corpse mod compatibility
- π§ One body: with the Corpse mod installed, only the ragdoll is left β Corpse's stiff body is hidden
- π Your items in the ragdoll: use (right-click) the ragdoll to open the corpse and take your items back, as with Corpse's own body
- β³ It lasts as long as the corpse: the body stays until the corpse is emptied or removed (no timer, never counted in the body limits); when Corpse turns its corpse into a skeleton, the body rots down to its bones too
- π Where the body lies: with Realistic Death on the server too, the corpse moves to where the ragdoll came to rest (even after tumbling down a hill). On a server without it, a body that ends up far from its corpse hands over to Corpse's body, so your items are never out of reach
π§ Fixes and notes
- π― Hitting and using bodies: now works anywhere on the body (chest, arms, legs), not only near the joints
- π Network: protocol updated β client and server need the same version for synced deaths
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

