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Project MMO: Quality Food

This mod adds compat between Project MMO and Quality Food.

This mod requires Project MMO and Quality Foods. Attributes Affect Quality (2.0+) Quality is now driven by three new player attributes: Crop Quality, Food Quality, and Fish Quality (pmmo_quality_food:crop_quality / food_quality / fish_quality).

The whole number of the attribute is a guaranteed quality tier, and the decimal is a chance to roll one tier higher. For example, a Food Quality of 1.5 means cooked food is always at least iron quality with a 50% chance of gold, and 3.0 is guaranteed diamond.

The attributes start at 0 — grant them however you like: PMMO attribute perks, gear, effects, or commands. Configs let you cap the maximum quality tier and tune the roll-up chance per tier.

Skills Affect Quality (before 2.0) In versions before 2.0, certain skills increase the chance that you receive a higher quality item, configured as a chance per skill level. This also includes skill breakpoints that if met will always produce an item of a certain quality or higher.

Increased Experience Gains When gathering items you will gain increased experience if it is a higher quality item.

Default Values Iron Star = 20% increase. Gold Star = 40% increase. Diamond Star = 75% increase. Everything can be changed with configs.

Project MMO: Quality Food Team

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I couldn't find the perfect modpack (for me) so I decided to make it. I'm now over 20 custom mods deep for it and counting.

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