Particle Interactions

Adds particles to more interactions in the game, such as placing blocks or stripping logs. Fully configurable and client side!

File Details

eg_particle_interactions-0.10.0-alpha.1+26.1.2-neoforge-sources.jar

  • B
  • Jun 17, 2026
  • 523.67 KB
  • 2
  • 26.1.2+2
  • NeoForge

File Name

eg_particle_interactions-0.10.0-alpha.1+26.1.2-neoforge-sources.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:particle-interactions-1235471:8268715"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

0.10.0-alpha.1

This version comes with an absolute ton of internal changes, I don't expect anything to be majorly broken but a couple features haven't been extensively tested yet. As always please be sure to report any bugs you find!

New resourcepack features

  • Block and fluid particle overrides can now be controlled fully with resourcepacks
  • Resourcepacks can now create new particle types which can be used in particle overrides or other places
  • There are now 'emitter rule' files present in resourcepacks that can be used to control which particles are emitted for certain actions, for example when using a flint and steel
  • Proper documentation will come soon for resourcepack features! However feel free to poke around the mod files if you're curious how it all works

General changes

  • Ported to Minecraft 26.2
  • Old config files (from v0.9 only) are now updated automatically, you do not need to reset your config this time! yay!
  • Falling blocks now emit particles based on the particle override when placed above non-solid blocks, this functionality is copied over from an older mod of mine (Better Falling Block Particles)
  • Removed blaze damage particles, these may be added back in the future however they have been removed for now as I'm not happy with how they were implemented
  • Changed the look of lava bucket placement particles to look more similar to lava surface bubble particles
  • Reduced the duration of underwater bubble stream particles
  • Removed some config options related to particle intensity as they were inconsistent with each other, this can now be controlled via resourcepacks instead (as mentioned above proper documentation coming soon)
  • Sugar cane, mangrove root, and bamboo particles now float in water

Fixes

  • Sprinting on snowy grass blocks now shows snow particles instead of grass #60 #34