[NF] v0.10.1 for mc 26.1
Curse Maven Snippet
What's new
0.10.1
This version comes with some fixes to bugs that were introduced in v0.10 as well as some smaller new features!
New features
- Water splash particles are now biome tinted when an entity enters water
- Mace smash particles now use the block particle of the block below the particle, instead of always using the block below the entity that was hit
- Added new particles for slime blocks, these look similar to the vanilla particles but are bouncy
- Added new particles for honey blocks, these look similar to the vanilla particles but are a bit more slippery and floaty
Changes
- Removed the particle render distance sliders from the config screen. The options are still there however they will be fully removed in a future release as they never really worked correctly
- Z-fighting fix now always applies to particle interactions' particles, the toggle only works on vanilla and most other mod particles now
- Split the 'General / Compatibility' config group into separate groups
- Added a link to the Particle Interactions documentation site, note that this is still a WIP but is being actively worked on
- The config screen can now be opened when not loaded into a world. If you do this item icons in the config screen do not load until you enter a world, this can not and will not be fixed
Resourcepack changes
- Added a new particle component
physics/intangible_layerswhich controls whether the particle can collide with terrain or fluids - Friction no longer applies to the y velocity value, only x and z.
- The
fluid_splashparticle override has been split intowater_fluid_splashandlava_fluid_splash, this also applies to the respective block lists - There are now notifications ingame if some resourcepack feature have failed to load
- Resourcepack errors are now logged to the output log in a clearer and more organised way
- Proper documentation is still being worked on for resourcepack features! However feel free to poke around the mod files if you're curious how it all works
Fixes
- Fix some particles sometimes getting stuck underwater
- Fix non-buoyant particles sometimes sticking to a fluid surface
- Added translations for debugging config options

