File Details
[NF] v0.10.1 for mc 26.2
- B
- Jul 6, 2026
- 909.25 KB
- 22
- 26.2
- NeoForge
File Name
eg_particle_interactions-0.10.1+26.2-neoforge.jar
Supported Versions
- 26.2
Curse Maven Snippet
0.10.1
This version comes with some fixes to bugs that were introduced in v0.10 as well as some smaller new features!
New features
- Water splash particles are now biome tinted when an entity enters water
- Mace smash particles now use the block particle of the block below the particle, instead of always using the block below the entity that was hit
- Added new particles for slime blocks, these look similar to the vanilla particles but are bouncy
- Added new particles for honey blocks, these look similar to the vanilla particles but are a bit more slippery and floaty
Changes
- Removed the particle render distance sliders from the config screen. The options are still there however they will be fully removed in a future release as they never really worked correctly
- Z-fighting fix now always applies to particle interactions' particles, the toggle only works on vanilla and most other mod particles now
- Split the 'General / Compatibility' config group into separate groups
- Added a link to the Particle Interactions documentation site, note that this is still a WIP but is being actively worked on
- The config screen can now be opened when not loaded into a world. If you do this item icons in the config screen do not load until you enter a world, this can not and will not be fixed
Resourcepack changes
- Added a new particle component
physics/intangible_layerswhich controls whether the particle can collide with terrain or fluids - Friction no longer applies to the y velocity value, only x and z.
- The
fluid_splashparticle override has been split intowater_fluid_splashandlava_fluid_splash, this also applies to the respective block lists - There are now notifications ingame if some resourcepack feature have failed to load
- Resourcepack errors are now logged to the output log in a clearer and more organised way
- Proper documentation is still being worked on for resourcepack features! However feel free to poke around the mod files if you're curious how it all works
Fixes
- Fix some particles sometimes getting stuck underwater
- Fix non-buoyant particles sometimes sticking to a fluid surface
- Added translations for debugging config options