Particle Interactions

Adds particles to more interactions in the game, such as placing blocks or stripping logs. Fully configurable and client side!

File Details

[Fabric] v0.10.0-alpha.1 for mc 26.1

  • B
  • Jun 17, 2026
  • 866.06 KB
  • 10.7K
  • 26.1.2+2
  • Fabric

File Name

eg_particle_interactions-0.10.0-alpha.1+26.1.2-fabric.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:particle-interactions-1235471:8268710"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# 0.10.0-alpha.1 This version comes with an absolute ton of internal changes, I don't expect anything to be majorly broken but a couple features haven't been extensively tested yet. As always please be sure to report any bugs you find! ## New resourcepack features - Block and fluid particle overrides can now be controlled fully with resourcepacks - Resourcepacks can now create new particle types which can be used in particle overrides or other places - There are now 'emitter rule' files present in resourcepacks that can be used to control which particles are emitted for certain actions, for example when using a flint and steel - **Proper documentation will come soon for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## General changes - Ported to Minecraft 26.2 - Old config files (from v0.9 only) are now updated automatically, you do not need to reset your config this time! yay! - Falling blocks now emit particles based on the particle override when placed above non-solid blocks, this functionality is copied over from an older mod of mine (Better Falling Block Particles) - Removed blaze damage particles, these may be added back in the future however they have been removed for now as I'm not happy with how they were implemented - Changed the look of lava bucket placement particles to look more similar to lava surface bubble particles - Reduced the duration of underwater bubble stream particles - Removed some config options related to particle intensity as they were inconsistent with each other, this can now be controlled via resourcepacks instead (as mentioned above proper documentation coming soon) - Sugar cane, mangrove root, and bamboo particles now float in water ## Fixes - Sprinting on snowy grass blocks now shows snow particles instead of grass #60 #34