99,730 Downloads Last Updated: Mar 23, 2020

File Details

Filename CubicChunks-1.12.2-0.0.926.0-SNAPSHOT-all.jar
Uploaded by barteks2x
Uploaded Feb 12, 2019
Game Version 1.12.2
Size 1.86 MB
Downloads 15,498
MD5 b9ef16b30ea1cc7b1e92f675b749d3c1
Supported Java Versions
Java 8
Supported Minecraft 1.12 Versions



  • Better compatibility with OptiFine E2 on newer Forge versions and OptiFine E3
  • Fixed never removing TileEntities clientside, causing small memory leaks, performance issues, and potentially crashes
  • Fixed mob AI below y=0
  • Optimized chunk ticking
  • Faster and more correct entity spawning
  • Partial support for Forge chunk loading API
    • ChickenChunks is not working due to it's internal implementation
  • Fixed incorrectly handles scheduled ticks, causing broken redstone and liquid behavior
  • Fixed snow not generating above y=256 (may break existing world preset by generating snow in unintended places!)
  • Allow vertical render distance up to 64 when OptiFine is installed
  • Fixed render distance above 32 when OptiFine is installed
  • Fixed Minecraft hanging when entities teleport in cubic chunks end
  • Implemented vertical view distance affecting chunk rendering
  • Removed debug logging for chunk saving to decrease noise in server logs
  • Fixed nether portal handling in cubic chunks world
  • Reverted vanilla nether portal handling when in a vanilla world
  • Fixed grass not growing beyond vanilla height range
  • Fixed mushrooms not working correctly beyond vanilla height range
  • Fixed lava not causing fire above y=256
  • Added internal fixes for handling player spawning and respawning
  • Fixed typos in configuration
  • Fixed finding spawnpoint


  • Fix server sometimes hanging when teleporting to/from nether
  • Support for 3D biome storage
  • Fix Forge mod world generators not working in cubic chunks world in default world type
  • Partial implementation of using forge mod world generators in CustomCubic and other world types (do not use!)
  • Optimize population when there is nothing to do for CustomCubic (CWG)
  • Optimize part of light propagation
  • Make generated spawn area same size as vanilla (much faster spawnpoint generation and loading)
  • Improve world generator API, other API improvements (breaks compatibility with existing cubic chunks world generators)
  • Fix server hang in AI code when at very high Y position, also fixes incorrect AI behavior when near cliffs
  • Internal changes for ForgeEssentials compatibility
  • Update mixin library

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