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One Hand Better Combat

This mod transforms Better Combat system by allowing several weapons originally designed for two hands to be used with only one. This lets you wield a shield, totem, or other item in your off-hand without sacrificing offensive power.
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onehandbettercombat-1.2.jar

File nameonehandbettercombat-1.2.jar
Uploader
BareneilBareneil
Uploaded
Oct 15, 2026
Downloads
316
Size
133.7 KB
Mod Loaders
ForgeFabricNeoForge
File ID
9188239
Type
R
Release
Supported game versions
  • 26.1-snapshot
  • 26.3-snapshot
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.20-Snapshot
  • 1.21-Snapshot
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.4-Snapshot
  • 1.21.9-snapshot
  • 1.21.11-snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.3-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation "curse.maven:onehandbettercombat-1709534:9188239"

Fabric

modImplementation "curse.maven:onehandbettercombat-1709534:9188239"

NeoForge

implementation "curse.maven:onehandbettercombat-1709534:9188239"

Learn more about Curse Maven

What's new

Spears: An attack was added to the sequence for smoother and more consistent movement.


Claymore: Attack sequences were expanded for greater consistency and progressively increased damage.


Dagger: New attack sequences were added, and damage scaling was improved.
Katana: The attack sequence was reorganized, and a thrust was added as the finishing move.


Axe: A third hit was added to the sequence, dealing 25% more damage.


Mace: A third hit was added to the sequence, dealing 25% more damage.


Fist/Gaunlets/Gloves: I slightly increased its range from 2 to 2.25 to be more consistent

Added Mod Compatibility some new weapons from Armageddon