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OmniSequence: Transfinite

An endgame AE2 and ExtendedAE addon featuring molecular rewriting, transfinite crafting storage, massive parallel processing, and quantum-linked multiblocks.
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omnisequence-transfinite-2.0.1-forge.jar

File nameomnisequence-transfinite-2.0.1-forge.jar
Uploader
HibikiShinoHibikiShino
Uploaded
Sep 8, 2026
Downloads
39
Size
1.9 MB
Mod Loaders
Forge
File ID
8840140
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:omnisequence-transfinite-1624558:8840140")

Learn more about Curse Maven

What's new

OmniSequence: Transfinite 2.0.1-forge

Minecraft 1.20.1 / Forge / Java 17

English

Added

Feature Changes
Molecular Sequence Rewrite Array Added a standalone machine with its own pattern inventory, paging and search, alongside the existing multiblock controller and assembler-matrix core.
Matter Fabrication Well Added a 41 × 27 × 41 multiblock, its structural blocks, item/fluid input and output ports, and a Pattern Assembly. Dimensions are X × Y × Z.
Research progression Added AE Foundation, Sequence Array and Omni Computation research branches. Built-in research takes 600 ticks per round and supports nine completion levels by default. Deeper research improves the production parallelism and processing time of recipes belonging to that branch. Optional-mod branches and recipes remain conditional.
Pattern Assembly Added 36 processing-pattern slots per assembly, AE2 delivery, persistent input/output/refund buffers and automatic return to ME storage.
Generic AEKey inputs Fabrication recipes can use ae_inputs for registered AEKey types. Inputs preserve exact key identity, NBT and long amounts. Existing item/fluid recipe forms remain supported; generic-input recipes are delivered through the Pattern Assembly.
Independent automatic crafting Added nine dedicated automatic-crafting pattern slots to the Sequence Array, with individual enable switches, output stock limits and input reserves.
Modpack integration Added fabrication/research JSON and Java/KubeJS interfaces, research administration commands, and expanded English/Chinese GuideME documentation.

Changed

Area Changes
Shared AE2 enhancements AppliedEnhancements is now a required, separately installed dependency. Shared AE2 crafting, caches, infinite-storage and terminal enhancements are delegated to that mod. Omni computation uses its configured AELIS planning API instead of the former bundled MAX_FAST planner.
Recipe progression All 17 recipe IDs shipped in the 1.3.9 baseline now use research-gated fabrication recipes. The distributed data now contains 69 recipe JSON files: 56 fabrication, 10 shaped crafting and 3 research definitions. Loaded recipe counts depend on installed optional mods.
Multiblock designs Added the feather-style Sequence Array layout (61 × 29 × 61) and the new Omni Computation layout (65 × 35 × 65). Recognition and an explicit structure-update flow remain available for the supported 1.3.9 layouts.
Chunk loading and construction Added persistent controller-owned chunk tickets for formed structures and construction operations. Dismantling follows actual blocks from top to bottom in alternating rows, excludes air from progress, preserves the controller, and resumes saved work.
Recipe lookup Added complete-output indexing, cached research definitions and queue lookup reuse. Reloading recipes rebuilds the relevant index; research progress remains controller-specific. Recipes with different expected outputs and amounts stay separated during batching.
Interface and visuals Reworked machine screens, JEI cards and structure previews with a consistent native Forge console style, clearer control states, adjacent-block output previews and dedicated multiblock effects.

中文

新增

功能 更新内容
分子构序重写阵列 新增独立机器,具有自己的样板库存、分页与搜索,与已有构序阵列多方块及装配矩阵核心共同提供构序能力。
物质构筑井 新增 41 × 27 × 41 多方块、结构件、物品/流体输入输出口及样板总成。尺寸统一按 X × Y × Z 表示。
研究路线 新增 AE 基础、构序阵列、万物演算三条研究分支。内置研究每轮 600 tick,默认共九级;深度研究提高所属配方的生产并行和加工速度。可选模组分支及配方按条件加载。
样板总成 每个总成提供 36 个加工样板槽,支持 AE2 投料、持久化输入/产物/退款缓存,以及自动返还 ME。
通用 AEKey 输入 构筑井配方可用 ae_inputs 声明已注册 AEKey 类型,保留精确资源身份、NBT 和 long 数量。原有物品/流体配方格式继续可用,通用输入配方由样板总成投料。
独立自动合成 构序阵列新增九个专用自动合成样板槽,每槽独立设置开关、成品库存上限及原料保留量。
整合包接入 新增构筑/研究 JSON 与 Java/KubeJS 接口、研究管理命令,并扩充中英文 GuideME 指南。

调整

项目 更新内容
AE2 通用增强 AppliedEnhancements 改为必须单独安装的前置。通用下单、缓存、无限存储和终端增强交由前置负责;万物演算通过前置配置的 AELIS API 规划,不再内置旧 MAX_FAST 规划器。
配方进度 1.3.9 中的 17 个配方 ID 全部改为需要研究解锁的构筑井配方。当前包内共有 69 份配方 JSON:56 份构筑、10 份有序合成及 3 份研究;实际加载数量受可选模组影响。
多方块设计 构序阵列采用 61 × 29 × 61 羽翼布局,万物演算采用 65 × 35 × 65 新布局;保留受支持的 1.3.9 结构识别及显式更新流程。
区块加载与施工 新增由控制器持有的持久区块票据,覆盖成型结构与施工操作。拆卸按实际方块从上到下、同层蛇形逐行推进,不把空气计入进度,保留控制器并支持恢复已保存的工作。
配方查询 新增完整产物索引、研究定义缓存和队列查询复用。重载配方重建索引,研究进度按控制器实时读取;批量处理时区分不同预期产物及数量。
界面与特效 重做机器界面、JEI 配方卡和结构预览,统一原生 Forge 控制台风格,补充控件状态、相邻方块输出预览及多方块特效。

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