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Dungeons Weapons

Adds 30 Weapons from Minecraft Dungeons including their Unique Varients

File Details

minecraftdungeonsv1-10.1-neoforge-1.21.4.jar

  • R
  • Sep 4, 2025
  • 1.21 MB
  • 2.3K
  • 1.21.4
  • NeoForge

File Name

minecraftdungeonsv1-10.1-neoforge-1.21.4.jar

Supported Versions

  • 1.21.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:minecraft-dungeons-weapons-837311:6964040"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Weapon Balancing

Ive split weapons into catagorys of Support, Heavy, Swift (This only really matters for the uniques)

  • Support - Gives the player currently using a positive effect
  • Swift - Deals Negative Effects to the player being attacked
  • Heavy - Deals Heavy damage but at a cost of your speed

Important things to know is that every Swift weapons and Support base damage will always be below 12 attack damage, Heavy weapons can be above that.

Changes

  • Broadsword base damage has been increased
  • Bone Cudgle base damage has been increased
  • Broadsword will now give the player slowness