MetalUpscaler-neoforge-0.5.0+mc1.21.1.jar
Curse Maven Snippet
What's new
Metal Upscaler 0.5.0 - THE 1.21.1 UPDATE
Everything from 0.4.0, now on Minecraft 1.21.1, and DLSS looks a lot sharper.
New
- Minecraft 1.21.1 support: DLSS and DLSS Frame Generation on Windows, MetalFX on Apple Silicon Macs, AMD FSR on everything else.
- Exclusive fullscreen works with DLSS and frame generation, with no startup arguments needed.
- DLSS Sharpness slider (default 60%).
- The FPS counter now includes generated frames, for example "240 fps (120 rendered)".
- Distant Horizons terrain now gets the full DLSS treatment instead of being treated like sky.
- Settings can be opened from the Mods list (Mods > Metal Upscaler > Config).
- The vignette now shows even with shader packs that turn it off.
Better DLSS
- Much sharper picture, especially textures and at Ultra Performance.
- Always uses NVIDIA's best quality model, at every preset.
- No more maze pattern on shader pack clouds and shadows.
- Less smearing on mobs, particles and other moving things.
Fixed
- Ghost copies of the image when walking with DLSS.
- The game freezing on "Loading World" in fullscreen.
- The screen freezing after turning DLSS off and on again.
- The picture looking too bright with D3D12 presentation.
- The filter tooltip describing MetalFX on Windows.
Good to know
- If Windows refuses exclusive fullscreen, the mod uses borderless fullscreen instead. It looks and runs the same.
- The sharper textures apply to DLSS only. MetalFX is unchanged in this version.
Requirements
- Minecraft 1.21.1, NeoForge 21.1 or newer, Java 21.
- Sodium is optional, but if installed it must be 0.8.0 or newer. For shader packs, use Iris 1.8.14 or newer.
- DLSS: Windows with an NVIDIA RTX card. Multi-frame generation: RTX 50 series.
- MetalFX: Apple Silicon Mac.
Licensing
- See LICENSE and NOTICE inside the jar (META-INF). The source is available for inspection only.
- Free to include in CurseForge and Modrinth modpacks. Re-uploading or repackaging the jar elsewhere is not allowed.
- Includes NVIDIA DLSS (NVIDIA RTX SDKs License) and a port of AMD FSR 1 (MIT License). MetalFX is used through macOS; nothing is redistributed.
- NVIDIA, DLSS and RTX are trademarks of NVIDIA Corporation. Apple, Metal and MetalFX are trademarks of Apple Inc. This project is affiliated with neither.
This mod has no additional files