Metal Upscaler

Metal Upscaler is a Minecraft mod that boosts performance with the upscaler and frame generation technique your hardware already has — NVIDIA DLSS, Apple MetalFX or AMD FSR.
Back to Files

MetalUpscaler-neoforge-0.5.0+mc26.2.jar

File nameMetalUpscaler-neoforge-0.5.0+mc26.2.jar
Uploader
Metal_TeamMetal_Team
Uploaded
Oct 11, 2026
Downloads
138
Size
33.6 MB
Mod Loaders
NeoForge
File ID
9131063
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:metal-upscaler-1669444:9131063"

Learn more about Curse Maven

What's new

Metal Upscaler 0.5.0 for Minecraft 26.2 SHARPER DLSS

Everything new in the 1.21.1 update, now on 26.2 as well.

New

  • DLSS Sharpness slider (default 60%).
  • The FPS counter now includes generated frames. F3 also shows how many were rendered and how many generated.
  • Distant Horizons terrain now gets the full DLSS treatment instead of being treated like sky.
  • With Distant Horizons 3.3 or newer, the render scale changes in game. No restart needed.
  • Settings can be opened from the Mods list.
  • The vignette now shows even with shader packs that turn it off.

Better DLSS

  • Much sharper picture, especially textures and at Ultra Performance.
  • Always uses NVIDIA's best quality model, at every preset.
  • No more maze pattern on shader pack clouds and shadows.
  • Less smearing on mobs, particles and other moving things.
  • Frame generation works in fullscreen.

Fixed

  • The game freezing on "Loading World".
  • The screen freezing after turning frame generation off or changing the upscaler, on Windows and macOS.
  • The game freezing when quitting.
  • Smearing close to the camera with a shader pack and Distant Horizons together.
  • The FPS counter not going up with frame generation when using Iris and Distant Horizons.
  • Your hand disappearing with frame generation on.
  • The picture looking too bright with D3D12 presentation.
  • The filter tooltip describing MetalFX on Windows.

Good to know

  • Use normal fullscreen with DLSS. The separate "Exclusive Fullscreen" video setting turns D3D12 presentation off, and with it frame generation.
  • Once D3D12 presentation has started, it stays on until you quit, even with frame generation off or another filter selected. That is what keeps the screen from freezing.
  • The sharper textures apply to DLSS only. MetalFX is unchanged in this version.

Requirements

  • Minecraft 26.2, NeoForge 26.2 and Java 25.
  • Sodium is optional. Use 0.9 or newer for the settings page. For shader packs, use Iris.
  • DLSS: Windows with an NVIDIA RTX card. Multi-frame generation: RTX 50 series.
  • MetalFX: Apple Silicon Mac.

Licensing

  • See LICENSE and NOTICE inside the jar (META-INF). The source is available for inspection only.
  • Free to include in CurseForge and Modrinth modpacks. Re-uploading or repackaging the jar elsewhere is not allowed.
  • Includes NVIDIA DLSS (NVIDIA RTX SDKs License) and a port of AMD FSR 1 (MIT License). MetalFX is used through macOS; nothing is redistributed.
  • NVIDIA, DLSS and RTX are trademarks of NVIDIA Corporation. Apple, Metal and MetalFX are trademarks of Apple Inc. This project is affiliated with neither.

This mod has no additional files