Metal Upscaler

Metal Upscaler is a Minecraft mod that boosts performance with the upscaler and frame generation technique your hardware already has — NVIDIA DLSS, Apple MetalFX or AMD FSR.
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MetalUpscaler-fabric-0.5.0+mc26.2.jar

File nameMetalUpscaler-fabric-0.5.0+mc26.2.jar
Uploader
Metal_TeamMetal_Team
Uploaded
Oct 11, 2026
Downloads
395
Size
34.2 MB
Mod Loaders
Fabric
File ID
9130962
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:metal-upscaler-1669444:9130962"

Learn more about Curse Maven

What's new

Metal Upscaler 0.5.0 for Minecraft 26.2 (Fabric)

Metal Upscaler now runs on Fabric for Minecraft 26.2, with exactly the same features and settings as the NeoForge version.

New

  • Fabric support. Works with Sodium, Iris and Distant Horizons.
  • DLSS Sharpness slider (default 60%).
  • The FPS counter now includes generated frames. F3 also shows how many were rendered and how many generated.
  • Distant Horizons terrain now gets the full DLSS treatment instead of being treated like sky.
  • With Distant Horizons 3.3 or newer, the render scale changes in game. No restart needed.
  • Settings can be opened from Mod Menu.
  • The vignette now shows even with shader packs that turn it off.

Better DLSS

  • Much sharper picture, especially textures and at Ultra Performance.
  • Always uses NVIDIA's best quality model, at every preset.
  • No more maze pattern on shader pack clouds and shadows.
  • Less smearing on mobs, particles and other moving things.
  • Frame generation works in fullscreen.

Fixed

  • The game freezing on "Loading World".
  • The screen freezing after turning frame generation off or changing the upscaler, on Windows and macOS.
  • The game freezing when quitting.
  • Smearing close to the camera with a shader pack and Distant Horizons together.
  • The FPS counter not going up with frame generation when using Iris and Distant Horizons.
  • Your hand disappearing with frame generation on.
  • The picture looking too bright with D3D12 presentation.
  • The filter tooltip describing MetalFX on Windows.

Good to know

  • Use normal fullscreen with DLSS. The separate "Exclusive Fullscreen" video setting turns D3D12 presentation off, and with it frame generation.
  • Once D3D12 presentation has started, it stays on until you quit, even with frame generation off or another filter selected. That is what keeps the screen from freezing.
  • The sharper textures apply to DLSS only. MetalFX is unchanged in this version.

Requirements

  • Minecraft 26.2 and Java 25.
  • Fabric Loader 0.19 or newer and Fabric API. Mod Menu is optional. Forge Config API Port is already included, so there is nothing else to install.
  • Sodium is optional. Use 0.9 or newer for the settings page. For shader packs, use Iris.
  • DLSS: Windows with an NVIDIA RTX card. Multi-frame generation: RTX 50 series.
  • MetalFX: Apple Silicon Mac.

Licensing

  • See LICENSE and NOTICE inside the jar (META-INF). The source is available for inspection only.
  • Free to include in CurseForge and Modrinth modpacks. Re-uploading or repackaging the jar elsewhere is not allowed.
  • Includes NVIDIA DLSS (NVIDIA RTX SDKs License) and a port of AMD FSR 1 (MIT License). MetalFX is used through macOS; nothing is redistributed.
  • Includes Forge Config API Port (MPL-2.0), which contains NeoForge code (LGPL-2.1) and NightConfig (LGPL-3.0).
  • NVIDIA, DLSS and RTX are trademarks of NVIDIA Corporation. Apple, Metal and MetalFX are trademarks of Apple Inc. This project is affiliated with neither.

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