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Medical system

Reworked health system for entities, split hitboxes for head, arms,... Various status effects such as bleeds, fractures and items for healing such as First aid kits and so on

File Details

medsystem-neoforge-1.21.1-2.3.0

  • R
  • Mar 21, 2026
  • 1.63 MB
  • 489
  • 1.21.1
  • NeoForge

File Name

medsystem-1.21.1-2.3.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:med-system-1268501:7789418"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Release 1.21.1-2.3.0

  • Requires TarkovCraft Core version 2.1+
  • New blood system for entities
    • Can be applied to any entity (currently enabled only for players)
    • Added all common blood types. By default, only AB+ is used and other types need to be enabled via datapack
    • Receiving an incompatible blood type will lead to death
    • Added support for various blood colors per entity
  • Unconscious mode changes
    • Unconscious entities can no longer be pushed around
    • Disabled hotbar item changes while unconscious
    • Disabled item pickup while unconscious
    • Held items are now dropped when entering the unconscious state (configurable)
    • All sounds have changed volume and pitch when unconscious (configurable)
    • Added config to change the unconscious state overlay render type
  • Disabled limbs and injury recovery effect after surgery now cause pain
  • Command /tarkovcraft now offers suggestions for limbs based on selected entities
  • Added several missing localizations