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Medical system

Reworked health system for entities, split hitboxes for head, arms,... Various status effects such as bleeds, fractures and items for healing such as First aid kits and so on

File Details

medsystem-neoforge-1.21.8-1.7.1

  • R
  • Oct 12, 2025
  • 1.41 MB
  • 97
  • 1.21.8
  • NeoForge

File Name

medsystem-1.21.8-1.7.1.jar

Supported Versions

  • 1.21.8

Curse Maven Snippet

NeoForge

implementation "curse.maven:med-system-1268501:7101138"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Release 1.21.8-1.7.1

  • Added new items:
    • Blood bag - can be used to stored blood to either recover yourself or your friends after blood loss. You can also take blood from other players
    • Morphine injector - quick painkiller and healing item
    • Regenerative injector - quickly recovers your health
  • Removed /giveUp command in favour of new keybind - available only if unconscious state is unrecoverable without external help
  • Fixed incorrect healing logic which resulted in extra healing cycle unexpectedly