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Medical system

Reworked health system for entities, split hitboxes for head, arms,... Various status effects such as bleeds, fractures and items for healing such as First aid kits and so on

File Details

medsystem-neoforge-1.21.10-1.8.1

  • R
  • Nov 16, 2025
  • 1.44 MB
  • 88
  • 1.21.10+1
  • NeoForge

File Name

medsystem-1.21.10-1.8.1.jar

Supported Versions

  • 1.21.10
  • 1.21.9

Curse Maven Snippet

NeoForge

implementation "curse.maven:med-system-1268501:7229168"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Release 1.21.10-1.8.1

  • Added new unconscious pose for players
  • Mobs with broken legs no longer have infinite slowness allowing you to heal them again
  • Mod compatibility improvements, entity health is modified via attribute modifier instead of forcing base attribute value directly
  • Disabled mouse interactions (press and scroll events) when unconscious
    • Should disable actions such as shooting from weapons for most mods while player is unconscious
    • Keybinds are not affected
  • Fixed status effect command argument which was incorrectly renamed in previous update
  • Fixed morphine crafting not being unlocked via unlock meds advancement