File Details
medsystem-neoforge-1.21.11-2.1.0-beta.1
- B
- Feb 1, 2026
- 1.52 MB
- 7
- 1.21.11
- NeoForge
File Name
medsystem-1.21.11-2.1.0-beta.1.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
Release 1.21.11-2.1.0-beta.1
- Improvements to hit detection
- disabled hit approximation for players (controlled via entity tag
medsystem:no_limb_hit_approximation) - improvements to melee hit calculation
- improvements to projectile hit calculation
- disabled hit approximation for players (controlled via entity tag
- Forced player body rotation synchronization between server and clients
- vanilla had inconsistent rotation between server and clients causing inconsistencies in hit detection
- Added new experimental config options (require you to enable configuration Advanced mode when editing via GUI)
- Strict player rotation synchronization: Enables player rotation synchronization. Defaults to
true - Projectile hitbox inflation: Inflates entity default bounding box by specified amount for better hit detection. Defaults to
0.2
- Strict player rotation synchronization: Enables player rotation synchronization. Defaults to

