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Mebahel's Creatures - Dwarven Automatons

A Skyrim-inspired Minecraft adventure mod featuring ancient Dwemer automatons, mechanical ruins, transforming enemies, powerful Centurions, Dwarven equipment, and summonable mechanical companions.
Dwarven Centurion

Dwarven Centurion

Dwarven Sphere attack mode

Dwarven Sphere attack mode

Dwarven Armor

Dwarven Armor

End Dwarven Observatory

End Dwarven Observatory

Dwarven Sphere Summoning Staff

Dwarven Sphere Summoning Staff

Dwarven Sphere passive mode

Dwarven Sphere passive mode

Raldbthar Structure

Raldbthar Structure

Dwarven Spider Guardian

Dwarven Spider Guardian

Deactivated Dwarven Spider

Deactivated Dwarven Spider

Blackreach Structure

Blackreach Structure

Blackreach Structure

Blackreach Structure

Blackreach Structure

Blackreach Structure

Dwarven Centurion & Dwarven Sphere in Blackreach

Dwarven Centurion & Dwarven Sphere in Blackreach

Dwemer metal pipe and gears

Dwemer metal pipe and gears

Dwarven Spider Summoning Staff

Dwarven Spider Summoning Staff

Raldbthar

Raldbthar

Mebahel Mod Menu selection

Mebahel Mod Menu selection

Mebahel Mod Menu configuration

Mebahel Mod Menu configuration

Description

Mebahel's Creatures: Dwarven Automatons

A Skyrim-inspired Minecraft adventure mod featuring ancient Dwemer automatons, mechanical ruins, transforming enemies, powerful Centurions, Dwarven equipment, and summonable mechanical companions.

Minecraft: 1.20.1 and 1.21.1
Loaders: Fabric, Quilt, Forge, and NeoForge (with Syntra Connector & Forgified Fabric API)

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Dwarven Centurion & Dwarven Sphere in Blackreach

Ancient machinery is moving again.

Deep below the surface, inside forgotten industrial halls and even beyond the Overworld, the machines left behind by a lost civilization continue to guard their ruins.

Mebahel's Creatures: Dwarven Automatons brings a complete Dwemer-inspired mechanical faction to Minecraft. Explore ancient Dwarven structures, fight automatons with unique combat behavior and mechanical animations, recover Dwemer technology, craft Dwarven equipment, and summon your own Dwarven Spider or Dwarven Sphere companion with special invocation staves.

The goal is not simply to add a few mechanical mobs. The mod is built around exploration, combat, ancient technology, and discovering the remains of a forgotten civilization.

If you enjoy the mod, use the Follow button on CurseForge to be notified about future creatures, structures, improvements, and major updates.


Why Play Dwarven Automatons?

  • A complete mechanical faction: Dwarven Spiders, Spider Guardians, transforming Spheres, and powerful Centurions each fill a different combat role.
  • Unique mechanical behavior: Automatons reposition, transform, use ranged attacks, unleash steam, and react differently depending on the encounter.
  • Ancient Dwarven ruins: Explore industrial halls, underground cities, mechanical facilities, traps, and rare structures across multiple dimensions.
  • Summonable companions: Use Dwarven invocation staves to summon a Spider or Sphere that fights alongside you.
  • Dwemer-inspired progression: Recover scrap and mechanical components, refine Dwemer Metal, and turn ancient technology into weapons, armor, tools, and building materials.
  • Multiplayer-friendly exploration: Personal chest loot allows every player to receive their own rewards.
  • Built for modpacks: Entity stats, summoned companions, combat damage, armor, and personal loot behavior can all be configured.

Deactivated Dwarven Spider


Discover Ancient Dwarven Technology

Exploring Dwarven ruins rewards you with the materials needed to understand and reuse the technology hidden inside them.

Dwemer Metal

Dwemer Metal Ingots are the foundation of Dwarven crafting.

They can be obtained by recovering Dwarven scrap and materials from ruins or defeated automatons, then reused to create equipment and mechanical components.

Dwarven Equipment

Recover enough material and you can forge your own equipment inspired by classic Dwemer designs.

Weapons and armor allow the player to bring part of that ancient technology back into the outside world.

Dwarven armor

Mechanical Components

Gears, cores, scrap, and other components are used throughout Dwarven crafting recipes and help reinforce the idea that the ruins are places to dismantle, study, and salvage rather than simple monster rooms.

Dwarven Building Blocks

The mod also includes metallic and industrial building materials for players who want to create their own Dwemer-inspired workshops, fortresses, laboratories, or underground cities.

*dwemer metal blocks


Summon Your Own Dwarven Automaton

Ancient Dwarven technology can also be turned into an ally.

Special Dwarven Summoning Staves, inspired by Skyrim, allow you to summon mechanical companions that temporarily fight at your side.

Dwarven Spider Companion

A fast melee companion suited for quickly engaging nearby enemies.

alt text

Dwarven Sphere Companion

A more versatile automaton capable of supporting the player with both close-range and ranged combat.

alt text

Summoned companion statistics can be configured separately from hostile automatons, including their lifetime, health, armor, melee damage, and the Dwarven Sphere's additional arrow damage.


Face a Mechanical Bestiary

Every automaton has its own place inside the faction.

Automaton Combat Role
Dwarven Spider Small and agile melee construct that rapidly closes the distance with intruders.
Dwarven Spider Guardian A tougher Spider variant built to survive longer encounters and protect important areas.
Dwarven Sphere A versatile automaton that travels in a compact state before unfolding into its combat form.
Dwarven Centurion Boss-tier construct built around heavy melee attacks, steam-based abilities, and extreme durability.

Different machines are designed to create different kinds of pressure rather than behaving like reskinned versions of the same Minecraft mob.


Mechanical Combat and Custom AI

Dwarven automatons use custom behavior rather than relying only on standard Minecraft mob AI.

Transforming Dwarven Spheres

Dwarven Spheres can move through ruins in a compact mechanical form before unfolding when combat begins.

Their transformations are fully animated and make encountering one feel more like activating an ancient machine than simply finding another hostile mob.

alt text

Combat Positioning

Automatons use custom movement logic to approach targets, reposition during encounters, or maintain distance when their combat role requires it.

Dwarven Spheres can combine movement with ranged pressure instead of simply walking directly toward the player.

alt text

Dwarven Centurion

The Dwarven Centurion is the faction's heaviest combat unit.

It combines powerful melee attacks, high durability, and steam-based abilities to create a much more dangerous encounter than the smaller automatons found throughout the ruins.

alt text


Explore Forgotten Dwarven Ruins

Dwarven structures appear in different parts of the world and are built around exploration, combat, ancient machinery, traps, and valuable technology.

Each location has a different scale and role in the mod.


Raldbthar

A medium-sized Dwarven ruin filled with mechanical halls, industrial areas, traps, loot, and active guardian units.

Raldbthar offers a more accessible introduction to Dwarven exploration before the player begins tackling the faction's larger and more dangerous locations.

alt text


Blackreach

A vast underground area containing the remains of an ancient Dwarven city.

Blackreach is one of the largest and most dangerous locations in the mod, with a high concentration of automatons and valuable resources hidden throughout its ruins.

It is designed as a major exploration destination rather than a small isolated structure.

alt text


End Dwarven Observatory

A rare Dwarven facility found in the End.

These abandoned observatories were built to study the dimension, its inhabitants, and its unusual environment. Their creators are long gone, but the machines they left behind continue to patrol the facility.

Exploring an Observatory can reward players with valuable loot and mechanical components while bringing Dwarven exploration into an entirely different part of Minecraft's progression.

alt text


Multiplayer-Friendly Loot

Dwarven structures use the personal chest system provided by Mebahel's API.

  • Every player can receive an independent loot roll from the same chest.
  • One player opening a chest does not remove another player's rewards.
  • Loot is generated separately for each player.
  • Dwarven chests use custom mechanical animations.
  • Personal loot can be disabled if a modpack prefers traditional shared inventories.

This keeps large Dwarven structures rewarding when explored with friends or on multiplayer servers.

SCREENSHOT: DWARVEN CHEST CLOSED + OPEN / MECHANICAL ANIMATION


Optional RPG Expansion

Dwarven Automatons can be played completely on its own, but it also integrates with Mebahel's RPG: Villager Quests and Companions.

The RPG mod can connect Dwarven locations and encounters to the wider quest system, allowing the ruins to become part of a broader adventure rather than isolated exploration content.

The quest mod is completely optional.


Extensive In-Game Configuration

The default settings are designed to work out of the box, but important balance values can be adjusted for solo worlds, multiplayer servers, and modpacks.

Configuration can also be edited directly in game through the Mebahel Mods menu, so manual JSON editing is optional.

Mebahel Mods Menu

Mebahel Mods menu

Dwarven Automatons Configuration

Dwarven Automatons configuration

Configuration File Controls
entity_health_config.json Maximum health for Dwarven Spiders, Spider Guardians, Spheres, and Centurions.
entity_armor_config.json Armor values for every Dwarven automaton.
entity_damage_config.json Melee attacks, Dwarven Sphere arrows, and the Centurion's steam and area attacks.
summoned_entity_stats_config.json Summoned Spider and Sphere lifetime, health, armor, melee damage, and Sphere arrow damage.
multiplayer_chest_config.json Enables or disables multiplayer-friendly personal loot for Dwarven reward chests.

Compatibility, Versions, and Dependencies

Always use dependency versions that match the Minecraft version of the Dwarven Automatons file you download.

Fabric / Quilt

Required:

Optional integration:

Forge / NeoForge

The Forge and NeoForge versions run through Sinytra Connector and require:

Optional integration:


Modpack Information

Yes, Dwarven Automatons can be included in modpacks.

The mod includes several systems intended to make integration into larger packs easier:

  • Configurable health and armor for every automaton.
  • Configurable combat damage.
  • Separate balancing for summoned companions.
  • Optional multiplayer-friendly personal loot.
  • In-game configuration through the Mebahel Mods menu.
  • Forge and NeoForge support through Sinytra Connector.

When publishing a pack, link back to the official Dwarven Automatons project page so players can easily find updates, dependencies, and documentation.


Continue the Adventure

Dwarven Automatons is part of a growing collection of RPG and Elder Scrolls-inspired Minecraft mods.

Mebahel's Creatures: Draugr Invasion

Explore Nordic ruins, fight intelligent Draugr, recover the Golden Claw, defeat the Draugr Overlord, and trigger a repeatable invasion that hunts the player.

View Draugr Invasion on CurseForge

Mebahel's Elder Scrolls Core

Expand the wider experience with alchemy, Soul Gems, lockpicking, Standing Stones, ingredients, potions, weapon coatings, and shared Elder Scrolls-inspired systems.

View Elder Scrolls Core on CurseForge

Mebahel's RPG: Villager Quests and Companions

Add story-driven quests, rumors, branching choices, named enemies, quest tracking, and recruitable companions.

View Mebahel's RPG on CurseForge

View all Mebahel projects


Join the Mebahel Community

Dwarven Automatons is actively developed.

Join the community to follow development, preview upcoming content, suggest features, report issues, share screenshots, and discuss future updates.

Join the Mebahel Discord

Following the mod, leaving constructive feedback, sharing screenshots or videos, and recommending it to other players all help the project grow.


Support Development

Dwarven Automatons and the other Mebahel projects continue to receive new content, systems, structures, integrations, and compatibility work.

If you would like to directly support future development:

Support is completely optional. Playing the mods, following the projects, reporting issues, leaving feedback, and sharing them with other players already helps a lot.


Credits

All creature animations use GeckoLib and were created by @malfu.

Some structures are based on builds by fonta59's Skyrim in Minecraft project and are used with permission.


Dwarven Automatons is an unofficial fan-made Minecraft mod inspired by The Elder Scrolls. It is not affiliated with or endorsed by Bethesda Softworks or Mojang Studios.

Mebahel's Creatures - Dwarven Automatons Team

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