magichem-0.3.8.jar
Curse Maven Snippet
What's new
New Features
- Added Catalytic Carbon. Burns 24x longer than coal (about half an hour) and enhances the Inferno Engine's speed boost. Crafted through Sublimation.
- Added Thunderstone. Can be thrown with a right click to trigger a vanilla lightning strike at the impact point. Crafted through Sublimation.
- Added Liquid Light. Deals damage and applies Weakness to undead creatures, dispels Blindness/Darkness and applies Glowing and Night Vision to living creatures. Crafted through Sublimation.
- Added Winter Charge. Freezes water and creates snow buildup in a 3x3x3 area on right click. Crafted through Sublimation and notably doesn't require Admixture of Cold; it's a workaround for when you just can't find icy biomes.
- Added Charging Talisman. Right click to open a GUI that accepts a Power Spike and an item that stores FE. Used to recharge items like Building Gadgets, though there's nothing in MagiChem that adds such items. Crafted through Nexus Sublimation.
- The Circle of Power has a new slot for recharging items that use FE, like Building Gadgets.
- Added the Orb of Alchemical Creativity. This is a creative testing item that isn't craftable, but it does have a codex page to describe what's going on.
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Tweaks & Balance Changes
- Advancements have been adjusted to something that better fits current progression.
- Advancements necessary to increase MnA tier have been adjusted.
- The ritual sublimation recipe for Magichemical Mechanisms now gives 2 and the Nexus sublimation recipe gives 3.
- The Alchemical Nexus's power level setting can now only be changed when the device is idle.
- GUI transforms were tweaked for certain blocks. Everything should be a lot more centered now.
- Deluge Purifier now consumes water when drawing Eldrin power instead of when the linked machine completes a process. This is mostly a forward-thinking change, in the old setup it would be nearly impossible to supply a Grand device at a high power setting.
- The slurry tank in the Fusery and the Alchemical Nexus can be filled by right clicking with an Academic Slurry Bucket or an urn containing Academic Slurry.
- A Distillery will push items in its fuel slot to an Inferno Engine if one is connected and has space.
- The Orb of Alchemical Creativity can be inserted into any slot of a Circle of Power to act as a reagent. It will never be consumed or spit out a waste product.
- The Orb of Alchemical Creativity can be inserted into an Experience Exchanger to act as an infinite Alchemical Slurry source.
- Right clicking a Materia Jar or Materia Vessel with the Orb of Alchemical Creativity adds 400 to its contents. It has no effect on an empty jar/vessel.
- Using a Sublimation in Progress while in creative mode will now spit out all of the contained Materia, ignoring bottles in the player's inventory.
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Bug Fixes
- GUIs with recipe selectors no longer have a memory leak that causes the player's framerate to slow down until the GUI is closed.
- GUIs with recipe selectors no longer close when the player hits their inventory key or the Curios inventory key. They'll only close on Escape now.
- Magichemical Mechanism now has proper break particles.
- Fixed some missing recipes in codex entries.
- Power Spikes should now drop when broken if they're not bound to a Circle of Power.
- Deluge Purifier now actually draws Water Eldrin power instead of just working on nothing.
- Materia drawn from Materia Jars no longer appears 25 meters in the sky. Whoops.
- Shlorps travel at the same speed on the client and server now.
- Shlorps with a payload of 1 materia are now visible.
- Shift-clicking into the first ingredient slot of the Alchemical Nexus works now.
- Fusery, Centrifuge, and Elemental Actuators no longer cull in unexpected ways.
- Ingredients for Nexus Sublimation can't be kept by pulling them out at the right part of the animation anymore.
- The Alchemical Nexus now gobbles up the correct amount of Academic Slurry, instead of 40 times that amount.
- Ghost routers that crash the game when interacted with should be far less common.
- The Alchemical Nexus should no longer crash when an expected Materia source is missing.
- The tooltips in the Alchemical Nexus GUI correctly report how much of each type of Materia has been provided.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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