logisticspipes-0.0.4-SNAPSHOT.jar
Curse Maven Snippet
What's new
Was suppose to be last but found more bugs, so yea.....
Added
- Crafting Logistics Pipe Mk2 and Mk3 are back as an option: turn on
craftingPipeMk2Mk3to craft them. Mk2 pulls up to 64 items per action, Mk3 up to 128 and holds ingredients while the machine is full. Extraction upgrades still add on top. - LP 0.9's beta recipes are back as an option: turn on
classicBetaRecipesto craft pipes, modules, chassis, upgrades and machine blocks from the old crafted parts (Micro Servo, Routing Logic Processor and six more) instead of the Logistics Programmer.
Fixed
- Pipes touching more than one block (such as a machine and a power junction) find their inventory or tank again; before, fluid providers and crafters there sat idle.
[0.0.4] - 2026-10-13
Last feature release for Minecraft 1.20.1 (Forge 47, runs on Forge and NeoForge). Work continues on 1.21.1.
Added
- Fluid pipes reach the whole AE2 network's fluids through an ME interface, like item pipes do.
- Update check:
/lp version, a chat note on login and the Mods screen show when a newer release is out. - ComputerCraft support through CC: Tweaked: pipes and LP blocks are peripherals again, with LP1's Lua commands and events.
- EnderStorage: the supplier pipe's slot finder opens ender chests next to the pipe.
- HUD glasses: hold Ctrl while looking at a block to see its name, tooltip and mod (needs JEI; LP1 used NEI).
Fixed
- Computer requests report missing items as resources instead of nil.
- The guide book uses its own LP1 font again instead of the vanilla one.
- 1.20.1: a pipe next to an AE2 interface no longer crashes the server while the ME network starts up.
- The Power Junction accepts Forge Energy from cables and other mods again.
- Hoppers and other mods can insert into the Logistics Crafting Table.
- Machine blocks have LP1's hardness and map colour again and need a pickaxe to drop.
- HUD glasses panels are see-through again with black text, like LP1.
- HUD glasses panels sit on their block at LP1's size again.
- Side configuration view no longer hides the pipe behind neighbouring blocks.
- Pipe signs show again, on a wooden board as in LP1.
- The request monitor's order tree stays inside its window.
- Search and text fields in LP screens are visible again (orderer search, item picker, settings and more).
- The Creative Tab Based Item Sink matches items on dedicated servers too.
- The request table's request monitor shows your requests again (it stayed empty), with LP1's stone background and working zoom.
- Popups cover the screen behind them; the mouse wheel scrolls the open popup only.
- Newly placed pipes show signs and other server updates right away (before, some only appeared after rejoining).
- HUD glasses: the extractor panel text is black like the other panels, and long mod names in the mod sink panel are cut to fit.
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