Taking damage has a chance to cause bleeding. A low-health guarantee system is also included to prevent players from repeatedly taking damage without ever triggering the effect.
While bleeding, players suffer periodic health loss, reduced mobility, and dynamic blood-screen effects until the wound is treated.
Features
- Chance-based bleeding system
- Guaranteed bleeding trigger at critically low health
- Periodic health loss while bleeding
- Reduced movement speed and sprint restrictions
- Dynamic blood-screen visual effects
- Hold-to-prepare bandaging system
- Full bandaging and recovery process
- First-person and third-person bandaging animations
- Bandaging sound effects
- TaCZ firearm compatibility
- Multiplayer state synchronization
- Configurable bleeding, bandaging, and animation settings
This mod is suitable for survival, tactical, firearm-focused, and hardcore-style gameplay.

