Leiv's GUI Engine_Forge_1.21.1 (v.1.0.0)
Curse Maven Snippet
What's new
π Initial Release: Leiv's GUI Engine v1.0.0 (Forge 1.21.1)
The official v1.0.0 release of Leiv's GUI Engine ported to Forge 1.21.1! Bringing modular HUD rendering to Minecraft Forge 1.21.1 setups.
β¨ Key Features & Additions
- π HudAnchor Framework: Full support for 4-corner snapping, center alignment, and custom X/Y pixel offsets for client overlays.
- π₯οΈ GUI Scale Auto-Adjustment: Smooth coordinate transformation handling across all vanilla GUI scale settings (Small, Medium, Large, Auto).
- βοΈ In-Game Toggle System: Instant dynamic rendering state updates when toggled via Leiv's Config Menu.
- π Localized HUD Text: Seamless text formatting through Leiv's Translation API.
π οΈ Technical Highlights
- π Forge GuiGraphics Hooks: Leverages standard Minecraft
GuiGraphicsrendering contexts for high compatibility with other Forge client mods. - β‘ Render Pre-Checking: Built-in checks to ensure overlays only draw when the player is active in-game and HUD elements are enabled.
π Dependencies
- Requires: Leiv's Lib (v1.0.0+)
- Requires: Leiv's API (v1.0.0+)
π¬ Community & Support
- π₯ Discord: Join Leiv's Community
- π Issue Tracker: Report bugs directly via the official Discord ticket system!
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include