Leiv's GUI Engine_NeoForge_26.2 (v.1.0.0)
Curse Maven Snippet
What's new
🎉 Initial Release: Leiv's GUI Engine v1.0.0 (NeoForge 26.2)
Welcome to Leiv's GUI Engine v1.0.0 compiled for NeoForge 26.2! Providing modern rendering architecture for all Leiv Ecosystem client modules.
✨ Key Features & Additions
- 📐 Universal HudAnchor Engine: Flexible position anchoring system for HUD elements, allowing instant snapping and pixel-perfect offsets.
- 🖥️ Adaptive Screen Scaling: Dynamic GUI matrix transformations ensuring HUDs look crisp on 1080p, 1440p, 4K, and ultra-wide displays.
- ⚙️ Live Configuration Hooks: Real-time visibility and anchor position updates without needing game reloads.
- ⚡ Optimized Draw Pipeline: Batch rendering routines to maintain maximum client FPS during complex HUD displays.
🛠️ Technical Highlights
- 🏗️ NeoForge 26.2 Event Adapters: Updated rendering event listeners tailored specifically for NeoForge 26.2 graphics pipelines.
- 🛡️ Decoupled HUD Threads: Thread-safe rendering contexts preventing early-window and main-menu initialization crashes.
🔗 Dependencies
- Requires: Leiv's Lib (v1.0.0+)
- Requires: Leiv's API (v1.0.0+)
💬 Community & Support
- 👥 Discord: Join Leiv's Community
- 🐛 Issue Tracker: Report bugs directly via the official Discord ticket system!
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