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Leiv's GUI Engine

Leiv's GUI Engine is a lightweight, high-performance UI framework that powers modern, seamless, and unified menus and live HUD overlays across all my mods.
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Leiv's GUI Engine_NeoForge_26.1.2 (v.1.0.0)

File nameLeiv's GUI Engine_NeoForge_26.1.2 (v.1.0.0).jar
Uploader
Leiv436Leiv436
Uploaded
Aug 19, 2026
Downloads
8
Size
29.8 KB
Mod Loaders
NeoForge
File ID
8683185
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:leivs-gui-engine-1652879:8683185"

Learn more about Curse Maven

What's new

🎉 Initial Release: Leiv's GUI Engine v1.0.0 (NeoForge 26.1.2)

Welcome to the official v1.0.0 launch of Leiv's GUI Engine for NeoForge 26.1.2! This library serves as the core HUD rendering framework for the entire Leiv Ecosystem Suite.

✨ Key Features & Additions

  • 📐 HudAnchor System: Built-in anchor positioning for client HUD overlays (Top-Left, Top-Right, Bottom-Left, Bottom-Right, Center, and Custom Offsets).
  •  
  • 🖥️ Resolution & Scale Scaling: Automatic coordinate recalculation across all Minecraft GUI scales and screen resolutions.
  • ⚡ Zero-Lag Overlay Engine: Lightweight rendering loop designed to draw client HUD elements with zero impact on client framerates.
  • 🌐 Translation Readiness: Fully integrated with Leiv's Translation API for localized HUD text rendering.

🛠️ Technical Highlights

  • 🚀 NeoForge Layer Pipeline: Native implementation of NeoForge RegisterGuiLayers event hooks for clean, stackable overlay rendering.
  • 🧠 ValueRule Alignment: Dynamic anchor calculations update instantly when configuration values change via Leiv's Config Menu.

🔗 Dependencies

💬 Community & Support

  • 👥 Discord: Join Leiv's Community
  • 🐛 Issue Tracker: Report bugs directly via the official Discord ticket system!

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