jem-neoforge-1.0.0-mc1.21.1.jar
Curse Maven Snippet
What's new
1.0.0-mc1.21.1
New: in-game marker move mode
Reposition markers directly in JEI's or EMI's recipe screen instead of editing the configuration by hand:
- Bind a key to "Toggle Marker Move Mode" in Controls → Just Enough Markers (JEM) (unbound by default). It works even while a recipe screen is open.
- Hold left-click on a marker and drag it; release to save the new position.
- Right-click a marker to reset it to the default position.
- Markers change color while active: grayscale at the default position, green when customized, red while being dragged.
New: EMI support
- Markers now also show in EMI's recipe screen, using the same configuration as JEI. EMI is optional; JEI is still required.
- Configuration changes and move mode update live in EMI, with no
/reloadneeded, matching JEI. - EMI's own "Show Recipe Decorators" setting is enabled automatically on startup (it defaults to off for every player).
New: simplified tooltip option
hideTooltipDetails — when true, the tooltip only shows "JEM" instead of the full text. Also applied automatically while move mode is active.
Configuration changes
recipeIdFilternow accepts a list of texts, e.g.["kubejs", "kjs"], so several namespaces can be matched at once. A single text (the old format) still works, so existing configs keep working.- New defaults for fresh installs:
recipeIdFilter = ["kubejs", "kjs"],defaultOffsetX/defaultOffsetY = 0,categories = []. Existing configs are unaffected.
Fixed
- Removed an error line logged at every startup, caused by an
accessTransformersentry pointing to a file that doesn't exist.
Compatibility
- Still not compatible with Roughly Enough Items (REI).
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