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Just Enough Markers (JEM)

Highlights KubeJS recipe changes directly in JEI.
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jem-forge-1.0.0-mc1.20.1.jar

File namejem-forge-1.0.0-mc1.20.1.jar
Uploader
DiamentyDiamenty
Uploaded
Oct 2, 2026
Downloads
31
Size
1.4 MB
Mod Loaders
Forge
File ID
9040526
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:just-enough-markers-1348928:9040526")

Learn more about Curse Maven

What's new

1.0.0-mc1.20.1

New: in-game marker move mode

Reposition markers directly in JEI's or EMI's recipe screen instead of editing the configuration by hand:

  • Bind a key to "Toggle Marker Move Mode" in Controls → Just Enough Markers (JEM) (unbound by default). It works even while a recipe screen is open.
  • Hold left-click on a marker and drag it; release to save the new position.
  • Right-click a marker to reset it to the default position.
  • Markers change color while active: grayscale at the default position, green when customized, red while being dragged.

New: simplified tooltip option

hideTooltipDetails — when true, the tooltip only shows "JEM" instead of the full text. Also applied automatically while move mode is active.

New defaults for fresh installs

recipeIdFilter = ["kubejs", "kjs"], defaultOffsetX/defaultOffsetY = 0, categories = []. Existing configs are unaffected.

EMI support is now fully reliable

  • Markers show correctly in EMI's recipe screen, using the same configuration as JEI.
  • Configuration changes and move mode now update live in EMI, with no /reload needed, matching JEI.
  • EMI's own "Show Recipe Decorators" setting is enabled automatically on startup (it defaults to off for every player).

Fixed

  • A configuration file Forge cannot parse at all (e.g. a typo while hand-editing categories) no longer crashes the game — it is backed up and a fresh default file is created so the game still starts.

Compatibility

  • Still not compatible with Roughly Enough Items (REI).

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